Search found 267 matches
- Sun Jan 08, 2017 8:10 pm
- Forum: General
- Topic: Source code license?
- Replies: 13
- Views: 14982
Re: Source code license?
Regardless if you release anything on the internet or not, you are still the rightful owner - it's your intellectual property. TM is probably an American thing (I don't see TM too often in Europe) so the specifics may vary depending on the laws in your country. You can have different licenses for t...
- Sun Jan 08, 2017 7:19 pm
- Forum: General
- Topic: Source code license?
- Replies: 13
- Views: 14982
Re: Source code license?
This might be a bit blunt (sorry for that) but: 1. That probably won't happen. 2. You can't really do anything about it anyway. Anyone who makes a thing and puts it out in the world risks something like that, and the only thing you can do to is never release anything, which isn't a great alternativ...
- Sun Jan 08, 2017 7:03 pm
- Forum: Support and Development
- Topic: play audio file completely before next line of code
- Replies: 4
- Views: 2054
Re: play audio file completely before next line of code
Thanks. I can accomplish what I want with this, but I hope there's a better solution, specifically, some code that checks to see if the audio clip is playing and continues the code if it has stopped. Something like if "if audioClip ~playing continue program". Also, I have a couple of ques...
- Sun Jan 08, 2017 5:10 pm
- Forum: Support and Development
- Topic: play audio file completely before next line of code
- Replies: 4
- Views: 2054
Re: play audio file completely before next line of code
Code: Select all
local timeYouNeedToWaitBeforeLoveEventQuit = 10
local timePassed = 0
love.update(dt)
timePassed = timePassed + 1 * dt
if timePassed > timeYouNeedToWaitBeforeLoveEventQuit then
love.event.quit()
end
end
- Sun Jan 08, 2017 4:08 pm
- Forum: General
- Topic: Source code license?
- Replies: 13
- Views: 14982
Source code license?
Hi guys! I'm looking forward to make a commercial product using LOVE. I wanted to use the MIT license. (I just wrote the MIT license at the very top of every file) I don't care if other people are gonna use parts of my code or use some assets. However I'm a little scared. What if they're gonna take ...
- Sun Jan 08, 2017 1:56 pm
- Forum: Support and Development
- Topic: How to play a sound when I hover over a button?
- Replies: 5
- Views: 4176
Re: How to play a sound when I hover over a button?
I don't know if it can help, but
works for me.
This one:
has to be put in love.load()
Code: Select all
love.audio.play( sound )
This one:
Code: Select all
sound = love.audio.newSource("assets/menusfs.mp3", "static")
- Sun Jan 08, 2017 1:50 pm
- Forum: General
- Topic: Commercial about lua
- Replies: 6
- Views: 3720
Re: Commercial about lua
Tables guys!!!!!!!!
Tableeeeeeeees!!!!!
Tableeeeeeeees!!!!!
- Sun Jan 08, 2017 12:04 pm
- Forum: General
- Topic: Commercial about lua
- Replies: 6
- Views: 3720
Commercial about lua
Hi guys,
I just wanted to share this commercial about lua
I just wanted to share this commercial about lua
- Fri Jan 06, 2017 7:35 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 412108
Re: "Questions that don't deserve their own thread" thread
I'm pretty sure what xNick1 wrote would work in any device. It doesn't deal with multitouch so it will only detect a single finger, but it will work nonetheless. If you need multitouch then what 4aiman said is better fit for the task. Note that the first finger is mapped to the [wiki]love.mouse[/wi...
- Thu Jan 05, 2017 12:24 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1016022
Re: Avatars: OBEY!
I obey