Search found 33 matches

by conman420
Sun Aug 31, 2008 9:18 pm
Forum: Support and Development
Topic: Using the world callback?
Replies: 8
Views: 6556

Re: Using the world callback?

Also is there a way of retrieving if any key is being pressed?
by conman420
Sun Aug 31, 2008 9:09 pm
Forum: Support and Development
Topic: Using the world callback?
Replies: 8
Views: 6556

Re: Using the world callback?

Ahh no problem :D

Saves me messing with metatables and loops to find out what the args were.

Now I can finally finish my first game :D
by conman420
Sun Aug 31, 2008 8:49 pm
Forum: Support and Development
Topic: Using the world callback?
Replies: 8
Views: 6556

Using the world callback?

I'm basically trying to get when the players shape collides with another shape, I guess the world collision callback does this but does it take any arguments? I couldn't see them in the documentation if it did and I've tried retrieving them manually, it seems it takes 2 arguments, but I cannot ident...