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- Mon Mar 20, 2017 1:55 am
- Forum: Games and Creations
- Topic: Going Home - A Pixelated Horror Game
- Replies: 19
- Views: 14260
- Sun Mar 19, 2017 5:28 pm
- Forum: Games and Creations
- Topic: Going Home - A Pixelated Horror Game
- Replies: 19
- Views: 14260
- Sun Mar 19, 2017 4:42 pm
- Forum: Games and Creations
- Topic: Going Home - A Pixelated Horror Game
- Replies: 19
- Views: 14260
Re: Going Home - A Pixelated Horror Game
Got the following error: Error: main.lua:0: module 'utf8' not found: no field package.preload['utf8'] no file 'utf8.lua' in LOVE game directories. no file 'utf8/init.lua' in LOVE game directories. no file 'utf8.so' in LOVE paths. no file './utf8.lua' no file '/usr/share/luajit-2.0.4/utf8.lua' no fi...
- Sun Mar 19, 2017 4:29 pm
- Forum: Games and Creations
- Topic: Going Home - A Pixelated Horror Game
- Replies: 19
- Views: 14260
Re: Going Home - A Pixelated Horror Game
Got the following error: Error: main.lua:0: module 'utf8' not found: no field package.preload['utf8'] no file 'utf8.lua' in LOVE game directories. no file 'utf8/init.lua' in LOVE game directories. no file 'utf8.so' in LOVE paths. no file './utf8.lua' no file '/usr/share/luajit-2.0.4/utf8.lua' no fi...
- Sun Mar 19, 2017 2:43 pm
- Forum: Games and Creations
- Topic: Going Home - A Pixelated Horror Game
- Replies: 19
- Views: 14260
Going Home - A Pixelated Horror Game
Hey, fellow lovers. I just want to share with you my very first game made in Love2D :) http://gamejolt.com/games/goinghome/237280 https://flamendless.itch.io/going-home ANDROID: https://play.google.com/store/apps/details?id=brbl.goinghome.flam ANDROID PRO: https://play.google.com/store/apps/details?...
- Sat Mar 18, 2017 5:54 am
- Forum: Support and Development
- Topic: Movement Speed Fix Help
- Replies: 9
- Views: 4524
Re: Movement Speed Fix Help
Oh. Im sorry. I meant to multiply that, just made a typo. Ive tried that in the update function, but for some reason, instead of the player moving, its teleporting It shouldn't. Post your project. Ive tried doing that in the class Player update, in that it causes the teleportation. After trying it ...
- Sat Mar 18, 2017 5:37 am
- Forum: Support and Development
- Topic: Movement Speed Fix Help
- Replies: 9
- Views: 4524
Re: Movement Speed Fix Help
No, im just using the function function love.keypressed(key) love.keyboard.setkeyrepeat(true) local dt = love.timer.getDelta() if key == "d" then player.x = player.x + player.spd + dt end end One, you should multiply the speed with dt, not add dt to it. Second, instead of doing this, why ...
- Sat Mar 18, 2017 5:35 am
- Forum: General
- Topic: What code editor do you use ?
- Replies: 195
- Views: 303877
Re: What code editor do you use ?
I have lately moved to a terminal oriented workflow, because I found this great editor called Micro , which is like SublimeText but for terminals. It doesn't have autocomplete or multiple cursors yet , and it lacks high level Lua debugging capabilities (though it does have a linter). BUT , it's ext...
- Sat Mar 18, 2017 5:15 am
- Forum: Support and Development
- Topic: Movement Speed Fix Help
- Replies: 9
- Views: 4524
Re: Movement Speed Fix Help
Are you reacting on any mousemoved events? In haXe i noticed somethings goes slow when reacting on mouse move on Windows. No, im just using the function function love.keypressed(key) love.keyboard.setkeyrepeat(true) local dt = love.timer.getDelta() if key == "d" then player.x = player.x +...
- Fri Mar 17, 2017 5:13 pm
- Forum: Support and Development
- Topic: Movement Speed Fix Help
- Replies: 9
- Views: 4524