Search found 98 matches
- Thu Apr 11, 2019 8:43 pm
- Forum: Support and Development
- Topic: Networking between devices on the same wifi connection
- Replies: 7
- Views: 10832
Re: Networking between devices on the same wifi connection
You either need to make a note of your phone and laptop's IP addresses or use the broadcast address "255.255.255.255". "localhost" and "127.0.0.1" both refer to the local machine (your phone in this example).
- Wed Apr 10, 2019 4:02 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 131770
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Question that i cant seem to find via google. Does nuklear supports touchscreens (mobiles or tablets)? Just clicking the buttons or others widgets and such. I've never tried it. My (completely unjustified) guess is that simple widgets like buttons would work, but text input might not work. If you e...
- Sun Apr 07, 2019 9:49 pm
- Forum: Support and Development
- Topic: GUI with good keyboard/gamepad support?
- Replies: 5
- Views: 4963
Re: GUI with good keyboard/gamepad support?
I'd been using love-nuklear this last few days and it seems super nice and complete. The binding for Love https://github.com/keharriso/love-nuklear The original repo in C you can check images of what the library is capable of to. https://github.com/vurtun/nuklear/tree/181cfd86c47ae83eceabaf4e640587...
- Fri Apr 05, 2019 9:32 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 131770
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Excellent! I'll update the build scripts and instructions, then officially release v2.5.1. Thanks for your help in debugging this.
- Fri Apr 05, 2019 9:19 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 131770
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Can you build successfully with just cmake -DCMAKE_BUILD_TYPE=Release ../love-nuklear if you install libluajit-5.1-dev?
- Fri Apr 05, 2019 8:11 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 131770
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Were you able to successfully build with only -DCMAKE_BUILD_TYPE=Release?
Try this example. If it works, try using your nuklear.so in place. If it doesn't work, I have a lot more debugging to do .
EDIT: The way I'm testing this is with a VM of freshly installed Ubuntu 18.04.2.
Try this example. If it works, try using your nuklear.so in place. If it doesn't work, I have a lot more debugging to do .
EDIT: The way I'm testing this is with a VM of freshly installed Ubuntu 18.04.2.
- Fri Apr 05, 2019 2:25 pm
- Forum: General
- Topic: Accessing game assets after game has been published
- Replies: 6
- Views: 11837
Re: Accessing game assets after game has been published
Try renaming the .exe or .love file to .zip then open the archive.
- Fri Apr 05, 2019 2:17 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 131770
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
What happens if you follow the standard instructions with the following version?
Re: need help
The wiki suggests Programming in Lua and the Lua Reference Manual . PIL is relatively beginner-friendly (although it helps a lot if you already know how to program in another language), but the reference manual gets quite technical and in depth about areas you probably don't care about (like the C A...
- Thu Apr 04, 2019 3:43 pm
- Forum: Support and Development
- Topic: UDP networking for multiplayer game
- Replies: 30
- Views: 22396