Search found 129 matches
- Sun Sep 13, 2009 3:15 pm
- Forum: Support and Development
- Topic: LOVE on Xandros
- Replies: 9
- Views: 3880
Re: LOVE on Xandros
Uh, and what about eeebuntu? Does LOVE work? Cause i'm using eeepc701 only to make games when i'm not home, and i'm tired of windows...
- Sun Sep 13, 2009 2:49 pm
- Forum: Support and Development
- Topic: LOVE on Xandros
- Replies: 9
- Views: 3880
LOVE on Xandros
Hi! I'd like to know if LOVE can run on Linux Xandros, a linux distro made for the asus eeepc701 netbook... Thanks in advance!
- Fri Sep 11, 2009 11:06 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
in game, but it's very strange... some time ago i had the same problem with my game, but i can't remember what was the problem... bah... this stupid Windows... I'd like to have a Mac instead, but in italy it is too expensive!
- Fri Sep 11, 2009 10:40 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
There isn't anything wrong in your code! I've tried to change the reserved word "debug" with debugg, but the result is the same... I can't understand the reason it crashes! But, if i'm not wrong, the DEBUG should be used only by you, and on your OS X it works pretty well, so...
- Fri Sep 11, 2009 2:14 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
It crashes also on vista. A crash, not an error. (LOVE has stopped working... Windows is trying to... ecc...) I dunno what can it be. Maybe i'll give a look to he debug code...
- Thu Sep 10, 2009 10:19 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
The trees... Eh... Maybe you should work on them a little bit... My processor is Intel Centrino!
- Thu Sep 10, 2009 2:03 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
Uh, no! I didn't want to say that i don't like your graphics, but that i don't like the difference from your female npcs (one-pixel-border) and your guard npc (two-pixels-border) and the player(no-border). If you could see graphics drawn by me you'd laugh... or cry... By the way, on Windows it runs ...
- Thu Sep 10, 2009 1:12 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147919
Re: My Zelda style adventure engine (DEMO NOW AVAILABLE)
Found a bug... I was enjoying killing monsters when i noticed that purple octarok near the entrance... stopped... so i've tried to kill it with the sword... and nothing... then i tried a bomb, but it stopped too... then arrows, and you can see the result... http://img180.imageshack.us/img180/2084/bu...
- Mon Sep 07, 2009 11:34 pm
- Forum: Support and Development
- Topic: Exploring the Box2d World
- Replies: 6
- Views: 4974
Re: Exploring the Box2d World
Uhm... I think this is the wrong section, but you can search and download "wrath" or "envy" in the Project and Demos section. (It's a game powered by Box2D)
- Sun Sep 06, 2009 12:04 am
- Forum: Support and Development
- Topic: World Map and External Library
- Replies: 5
- Views: 4201
Re: World Map and External Library
I don't know what you're trying to do, but if you only want a preview of the area you're entering you should use print screen to capture the image, add it to your resources and draw it before going into that place. By the way... How can i use a Lua library in LÖVE?