Search found 72 matches
- Wed Apr 21, 2010 6:04 pm
- Forum: Libraries and Tools
- Topic: 2D-Vector class library
- Replies: 20
- Views: 15398
Re: 2D-Vector class library
Scroll to the bottom of this page http://www.metanetsoftware.com/technique/tutorialA.html to the perp product part Another useful concept in 2D geometry is the "normal"...not to be confused with normalization! Like i mentioned previously math isnt my most favourite subject, and from the ma...
- Wed Apr 21, 2010 4:23 am
- Forum: Libraries and Tools
- Topic: 2D-Vector class library
- Replies: 20
- Views: 15398
Re: 2D-Vector class library
Thank you for posting the example, Although it wasn't really what i was looking for. I was just trying to work out vectors, but i think your lib helped me on my way though, as most of my tests and experiments work flawlessly, besides normals. Which brings me to a function function Vector.GetNormal( ...
- Tue Apr 20, 2010 3:47 pm
- Forum: Libraries and Tools
- Topic: 2D-Vector class library
- Replies: 20
- Views: 15398
Re: 2D-Vector class library
Hey blackops thanks for posting this lib Although im a little lacking in the mathematical department, Im keen to learn about 2d vectors - but most write ups about vectors just confuse me further, either due to the formulas written (the crazy symbols) or the code is in c/c++. I have used a few flash ...
- Sun Mar 14, 2010 1:37 am
- Forum: Games and Creations
- Topic: Towlr: Bury My Heart at Towlr Mountain
- Replies: 22
- Views: 13525
Re: Towlr: Bury My Heart at Towlr Mountain
Haha. I feel stupid now. Firstly i started mashing the keys several times, screen flashed whilst making noises.. All whilst a number in the top right hand corner was incrementing, So i came to the conclusion it may of been a trigger for something, So i continued to mash the buttons away for a small ...
- Thu Mar 11, 2010 11:10 pm
- Forum: Support and Development
- Topic: Bullet traveling along straight line
- Replies: 3
- Views: 1692
Re: Bullet traveling along straight line
Two relatively basic functions i use, which are similar to anjos code --Returns the x vector from {len} and {dir} function lengthdir_x( len, dir ) local dir = math.rad( dir ) return math.cos( dir ) * len end --Returns the y vector from {len} and {dir} function lengthdir_y( len, dir ) local dir = mat...
- Mon Feb 22, 2010 1:25 am
- Forum: Support and Development
- Topic: Source files for demos?
- Replies: 2
- Views: 2486
Re: Source files for demos?
Simple Answer: The .love file is a zip package, Just open it with software to unzip, e.g - Winrar, Winzip, 7zip etc..
The .love file won't be associated with a zip program, You will have to right click it and click open with, and obviously open it with your preferred zip program
The .love file won't be associated with a zip program, You will have to right click it and click open with, and obviously open it with your preferred zip program
- Sun Jan 31, 2010 8:51 pm
- Forum: Games and Creations
- Topic: MonkeyCross [Löve 0.6]
- Replies: 8
- Views: 4397
Re: MonkeyCross [Löve 0.6]
Yeah, I just hope that isnt the actual state of the game!!bartbes wrote:It seems to work pretty good, and I love the killing of the recording software
- Fri Jan 29, 2010 6:38 pm
- Forum: Libraries and Tools
- Topic: Pölygamy: a collection of LÖVE helper libraries
- Replies: 54
- Views: 34919
Re: Pölygamy: a collection of LÖVE helper libraries
I've only skimmed through all of these posts, But from what i see this seems helpful :) The reason i posted is because i saw a reference to the Lost Vikings! I loved that game as a child! Required plenty of strategic skill and logic unlike all these next gen titles which are so linear and mindnumbin...
- Fri Jan 29, 2010 11:22 am
- Forum: Support and Development
- Topic: Modest proposal concerning the graphics module
- Replies: 3
- Views: 1323
Re: Modest proposal concerning the graphics module
It would most notably decrease the amount of scrolling i would have to do in the docs too
- Wed Jan 06, 2010 8:07 am
- Forum: Games and Creations
- Topic: Yarns: LÖVE Stories
- Replies: 13
- Views: 10983
Re: Yarns: LÖVE Stories
I love the character customization icons, They are so old skool Apple Macintosh!