Search found 118 matches
- Mon Jul 29, 2019 1:36 pm
- Forum: Libraries and Tools
- Topic: A closure-based finite state machine (FSM) implementation
- Replies: 4
- Views: 5216
Re: A closure-based finite state machine (FSM) implementation
I always thought closures are useless in context of making games - but looks like you proved me wrong. I would like to know in which way were closures helpful to you. (Cause I always thought closures are not worth-learning if you only want to make games with lua)
- Mon Jul 29, 2019 1:25 pm
- Forum: Libraries and Tools
- Topic: Awesome Typing Animation With Anima
- Replies: 7
- Views: 8585
Re: Awesome Typing Animation With Anima
I somewhat felt that that must be the case because gmail and other mailing services treats rediffmail as a black sheep which I don't know why ...
Thanks
- Mon Jul 29, 2019 1:09 pm
- Forum: Libraries and Tools
- Topic: loveCC: ColorCodes library for Love2D
- Replies: 8
- Views: 8551
Re: loveCC: ColorCodes library for Love2D
I had to invent a wheel ))) But it looks pretty the same as yours. Yeah I know. Infact I believe every Love2D out there has it's counterpart somewhere buried in some part of github space. But that being said no two counter-parts are exactly the same (unless it was intentional). There is always some...
- Mon Jul 29, 2019 12:41 pm
- Forum: Libraries and Tools
- Topic: Color-Picker for Love
- Replies: 19
- Views: 15248
- Mon Jul 29, 2019 12:39 pm
- Forum: Games and Creations
- Topic: Connection puzzle
- Replies: 4
- Views: 4457
Re: Connection puzzle
I COMPLETED THE GAME !!! I know I'm making a big deal out of this but I completed the game within 15 minutes.
- Mon Jul 29, 2019 12:20 pm
- Forum: Games and Creations
- Topic: Connection puzzle
- Replies: 4
- Views: 4457
Re: Connection puzzle
*AWESOME* Puzzle
- Mon Jul 29, 2019 11:36 am
- Forum: General
- Topic: Is it that easy to reverse-engineer a love2d game?
- Replies: 22
- Views: 18096
Re: Is it that easy to reverse-engineer a love2d game?
Huh, on what answers is this based? There's no reason for that, you just should not fear the virtually non existing problem of reverse engineering of your code/data first and foremost because nobody who aims to do anything harmful to you will care if you don't have a highly successful game already....
- Mon Jul 29, 2019 4:35 am
- Forum: Libraries and Tools
- Topic: loveCC: ColorCodes library for Love2D
- Replies: 8
- Views: 8551
Re: loveCC: ColorCodes library for Love2D
The allcolors.lua file can be very useful, just wish it was in the love format of (1,0,0), but still good Well you could easily convert them into love format (and even the generic 8 byte rgb triplet format). For reference see viewtopic.php?f=5&t=86958. today i learned that there's a color that ...
- Mon Jul 29, 2019 2:04 am
- Forum: General
- Topic: Is it that easy to reverse-engineer a love2d game?
- Replies: 22
- Views: 18096
Re: Is it that easy to reverse-engineer a love2d game?
i guess i will end this conversation here - zorg gave me a link to an older thread which was really useful. So i have got the answer i expected - Don't make a commercial game in Love!! And ofcourse others like "be ignorant of piracy" etc.
- Mon Jul 29, 2019 2:04 am
- Forum: Libraries and Tools
- Topic: Building a Free Library of Images for Everyone
- Replies: 245
- Views: 706104
Re: Building a Free Library of Images for Everyone
Sorry for that stupid post. Eric if you are reading this then i'm sorry for all that. I just wanted you to make art the way kenney does it. Because ofcourse I should have known that these are 3d textures when I read the word seamless. But I over-looked it and again sorry for that hard-core criticism...