Search found 118 matches

by YoungNeer
Mon Jul 29, 2019 1:36 pm
Forum: Libraries and Tools
Topic: A closure-based finite state machine (FSM) implementation
Replies: 4
Views: 5216

Re: A closure-based finite state machine (FSM) implementation

I always thought closures are useless in context of making games - but looks like you proved me wrong. I would like to know in which way were closures helpful to you. (Cause I always thought closures are not worth-learning if you only want to make games with lua)
by YoungNeer
Mon Jul 29, 2019 1:25 pm
Forum: Libraries and Tools
Topic: Awesome Typing Animation With Anima
Replies: 7
Views: 8585

Re: Awesome Typing Animation With Anima

yetneverdone wrote: Mon Jul 29, 2019 1:20 pm Oh sorry, it was in spam folder.
I somewhat felt that that must be the case because gmail and other mailing services treats rediffmail as a black sheep which I don't know why ...
yetneverdone wrote: Mon Jul 29, 2019 1:20 pm Okay i will test it
Thanks ^^
by YoungNeer
Mon Jul 29, 2019 1:09 pm
Forum: Libraries and Tools
Topic: loveCC: ColorCodes library for Love2D
Replies: 8
Views: 8551

Re: loveCC: ColorCodes library for Love2D

I had to invent a wheel ))) But it looks pretty the same as yours. Yeah I know. Infact I believe every Love2D out there has it's counterpart somewhere buried in some part of github space. But that being said no two counter-parts are exactly the same (unless it was intentional). There is always some...
by YoungNeer
Mon Jul 29, 2019 12:41 pm
Forum: Libraries and Tools
Topic: Color-Picker for Love
Replies: 19
Views: 15248

Re: Color-Picker for Love

sphyrth wrote: Mon Jul 29, 2019 12:17 pm My, my. And here I was oblivious to these things happening while I was daily checking up on the forums.
Well what do you mean by that?? My library or my clash with zorg
by YoungNeer
Mon Jul 29, 2019 12:39 pm
Forum: Games and Creations
Topic: Connection puzzle
Replies: 4
Views: 4457

Re: Connection puzzle

I COMPLETED THE GAME !!! I know I'm making a big deal out of this but I completed the game within 15 minutes.

Image
by YoungNeer
Mon Jul 29, 2019 12:20 pm
Forum: Games and Creations
Topic: Connection puzzle
Replies: 4
Views: 4457

Re: Connection puzzle

*AWESOME* Puzzle
by YoungNeer
Mon Jul 29, 2019 11:36 am
Forum: General
Topic: Is it that easy to reverse-engineer a love2d game?
Replies: 22
Views: 18096

Re: Is it that easy to reverse-engineer a love2d game?

Huh, on what answers is this based? There's no reason for that, you just should not fear the virtually non existing problem of reverse engineering of your code/data first and foremost because nobody who aims to do anything harmful to you will care if you don't have a highly successful game already....
by YoungNeer
Mon Jul 29, 2019 4:35 am
Forum: Libraries and Tools
Topic: loveCC: ColorCodes library for Love2D
Replies: 8
Views: 8551

Re: loveCC: ColorCodes library for Love2D

The allcolors.lua file can be very useful, just wish it was in the love format of (1,0,0), but still good Well you could easily convert them into love format (and even the generic 8 byte rgb triplet format). For reference see viewtopic.php?f=5&t=86958. today i learned that there's a color that ...
by YoungNeer
Mon Jul 29, 2019 2:04 am
Forum: General
Topic: Is it that easy to reverse-engineer a love2d game?
Replies: 22
Views: 18096

Re: Is it that easy to reverse-engineer a love2d game?

i guess i will end this conversation here - zorg gave me a link to an older thread which was really useful. So i have got the answer i expected - Don't make a commercial game in Love!! And ofcourse others like "be ignorant of piracy" etc.
by YoungNeer
Mon Jul 29, 2019 2:04 am
Forum: Libraries and Tools
Topic: Building a Free Library of Images for Everyone
Replies: 245
Views: 706104

Re: Building a Free Library of Images for Everyone

Sorry for that stupid post. Eric if you are reading this then i'm sorry for all that. I just wanted you to make art the way kenney does it. Because ofcourse I should have known that these are 3d textures when I read the word seamless. But I over-looked it and again sorry for that hard-core criticism...