add dogs, too
thx )
Search found 250 matches
- Sat Mar 05, 2016 6:24 pm
- Forum: General
- Topic: Let's Dev - Game Development Videos
- Replies: 8
- Views: 3782
- Fri Mar 04, 2016 9:58 am
- Forum: General
- Topic: Characters design. Let's pick the best!
- Replies: 9
- Views: 4404
Re: Characters design. Let's pick the best!
When looking at the images closely, number two certainly looks more natural. But in the context of a game, where there's a lot going on and characters are typically quite small on screen, number three is better. The bigger face and hands lets you focus on the important parts, giving you a better id...
- Thu Mar 03, 2016 4:09 pm
- Forum: Support and Development
- Topic: How to make a minimap
- Replies: 1
- Views: 1923
Re: How to make a minimap
Well... there are many ways ro make a mini-map.
Read this topic viewtopic.php?t=81312
also look at gamera camera module.
This video has a mini-map
There are many other camera modules. check them all or modify yours ^__-
Read this topic viewtopic.php?t=81312
also look at gamera camera module.
This video has a mini-map
There are many other camera modules. check them all or modify yours ^__-
- Thu Mar 03, 2016 12:27 pm
- Forum: General
- Topic: Characters design. Let's pick the best!
- Replies: 9
- Views: 4404
Re: Characters design. Let's pick the best!
I'd prefer the leftmost naked Stay Puft Marshmallow Man :3 Thank u very much for feedback. Well, it is going to be a "serious serious" game. And now I'm using this marshy-marshy man for everything. 42+ frames so far. 2MadByte: Thank u! )) btw, nice characters and your projects (just read ...
- Thu Mar 03, 2016 7:27 am
- Forum: General
- Topic: Characters design. Let's pick the best!
- Replies: 9
- Views: 4404
Characters design. Let's pick the best!
Ok. ZABUYAKI <- gamedev blog Meet our 1st fighter. Her name's KISA. What design would u prefer for a beat 'em up game? the 2nd picture or 3rd ? :joker: http://pbs.twimg.com/media/Ccm0FRDWEAAbf0u.png The 3rd picture shows a classic SD chara design (The head''S height = body + legs height). I think we...
- Sat Feb 27, 2016 6:47 pm
- Forum: Games and Creations
- Topic: (ancient topic)
- Replies: 16
- Views: 10036
Re: Metanet Hunter CD
things I don't like:
- annoying shooting sound
- dead pits
- 5-5-5-5-55- damage stuff. Spice it up somehow. The plain white numbers look bad.
pew-pew-pew )))
I like the GFX very much!
- annoying shooting sound
- dead pits
- 5-5-5-5-55- damage stuff. Spice it up somehow. The plain white numbers look bad.
pew-pew-pew )))
I like the GFX very much!
- Fri Feb 26, 2016 5:02 pm
- Forum: Games and Creations
- Topic: My first game
- Replies: 4
- Views: 2685
Re: My first game
the game worked fine on my old 2 core LENOVO.
Got no bug reports
Got no bug reports
- Fri Feb 26, 2016 7:06 am
- Forum: Libraries and Tools
- Topic: Tactile - a nice, straightforward input library!
- Replies: 21
- Views: 11199
Re: Tactile - a nice, straightforward input library!
I'm choosing an input lib still...
I need an abstraction level to RECORD / PLAYBACK some cut-scenes and such.
Also I need some BOOBS.lua like key-combo-binding stuff..
With some decorator pattern it could be implemented with Tactile.
I used to make everything from scratch all the time.
I need an abstraction level to RECORD / PLAYBACK some cut-scenes and such.
Also I need some BOOBS.lua like key-combo-binding stuff..
With some decorator pattern it could be implemented with Tactile.
I used to make everything from scratch all the time.
- Thu Feb 25, 2016 4:29 am
- Forum: Games and Creations
- Topic: PING - A juicy pong remake (Let's Dev #1)
- Replies: 1
- Views: 1708
Re: PING - A juicy pong remake (Let's Dev #1)
it;s a nice & funny video!
good work
good work
- Wed Feb 24, 2016 6:53 am
- Forum: Games and Creations
- Topic: ZED, a zombie shooty-gun game
- Replies: 1
- Views: 2082
Re: Hi i'm new
nice one ))
It was not quite obvious how to select the gun.
Keep it up.
It was not quite obvious how to select the gun.
Keep it up.