Vertigo (Beta)

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Jasoco
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Re: Vertigo (Beta)

Post by Jasoco »

I'm tlling you, just look at my Zelda engine project. Just don't steal my code verbatim. It'll help figure out how to do what you want. Mines a top down but a similar method should work for collision detection in a side scroller.
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kalle2990
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Re: Vertigo (Beta)

Post by kalle2990 »

Edited the collision function, game uploaded in OP ^^
If you experienced the game running slow before, reply if it runs much faster now, it should.
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bartbes
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Re: Vertigo (Beta)

Post by bartbes »

Waaaay faster, it is playable now.
Now if only there were some more screens... (or am I missing something?)
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kalle2990
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Re: Vertigo (Beta)

Post by kalle2990 »

bartbes wrote:Waaaay faster, it is playable now.
Now if only there were some more screens... (or am I missing something?)
No, there's only 3 in the example map. But that map isn't finished, it can have up to 64 rooms :P
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Jasoco
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Re: Vertigo (Beta)

Post by Jasoco »

It was playable fine before. For me at least.
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kalle2990
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Re: Vertigo (Beta)

Post by kalle2990 »

Yes, but some users *cough cough* bartbes! experienced bad performance when running on their computer. This fix also allows me to add more complicated stuff to the game without making it lag a little, and some users bartbes! have the power to manipulate my forum posts. You should never fight with the soviet! (and moderators)
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Jasoco
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Re: Vertigo (Beta)

Post by Jasoco »

I'd be interested to hear what computers and specs the "bad" users have. Mine's a Core2Duo 2.0GHz with GMA 950 graphics and 2GB RAM OS X 10.6.2 and it worked great with no slowdown.
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farvardin
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Re: Vertigo (Beta)

Post by farvardin »

It plays really smooth on my computer (whose caracteristics can be found there: http://love2d.org/forum/viewtopic.php?p=14059#p14059 ), and I like the concept and implementation very much. I couldn't find the original game on internet, but I was curious to see.
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bartbes
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Re: Vertigo (Beta)

Post by bartbes »

Jasoco wrote:I'd be interested to hear what computers and specs the "bad" users have. Mine's a Core2Duo 2.0GHz with GMA 950 graphics and 2GB RAM OS X 10.6.2 and it worked great with no slowdown.
My computer is not that new, but it can play all modern 3D games, there should be no case in which a 'simple' 2D game is slower.
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