## DeathSticks!

Show off your games, demos and other (playable) creations.
lazershark3k
Prole
Posts: 17
Joined: Tue Apr 10, 2018 3:20 pm

### DeathSticks!

Behold! My senior project in computer science!
It was supposed to be a clone of Stick Soldiers II with multiplayer networking, but I wasn't able to replicate bots, headswapping, gibbing, or map creation, I used the oldhero dude instead of having stick figures, and a lot of things are still hard-coded (it has a couple game modes, and can connect to other IP addresses, but you have to make those changes in-code at the moment; I'll get around to making a menu for them eventually).
I got a B-
I'm really proud of the sound effects.
Let me know what you think, how you feel, and how your day has been!
Cheers,
LazerShark3k
Attachments
DeathSticks.love
*pew pew*

Stifu
Citizen
Posts: 71
Joined: Mon Mar 14, 2016 9:53 am
Contact:

### Re: DeathSticks!

I guess it requires LÖVE 11.1, because it doesn't work for me (black screen, some sound if I press keys). Sadly, I'm stuck with 0.10.2 because we haven't migrated our project yet. I guess you could specify the expected LÖVE version so that people get a warning message if they don't have the right one.

lazershark3k
Prole
Posts: 17
Joined: Tue Apr 10, 2018 3:20 pm

### Re: DeathSticks!

I'll put in a little warning
*pew pew*

lazershark3k
Prole
Posts: 17
Joined: Tue Apr 10, 2018 3:20 pm

### Re: DeathSticks!

New Github source with version check warning
https://github.com/Clickity-Clack/Death ... ree/master
*pew pew*

Stifu
Citizen
Posts: 71
Joined: Mon Mar 14, 2016 9:53 am
Contact:

### Re: DeathSticks!

Oh, I didn't expect you to code your own version check warning. I think you only needed to add

Code: Select all

t.version = "11.1"