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Another Kind of World (Version 1.3)

Posted: Mon Apr 23, 2012 6:10 am
by dandruff
Just wanted to post my finished LD48 game here for you to play.
It's a platformer where you throw bombs and stuff :)
pTmAj.jpg
pTmAj.jpg (94.19 KiB) Viewed 625 times
Latest version of the game:
Another Kind of World 1.3

There isn't a lot of levels, but it's easy to make your own. If anybody is interested I will put together a guide on how
it works. Have fun!

edit: updated to version 1.3

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 6:56 am
by Jasoco
One thing I noticed is that you tell the player what keys they can use on the second screen after they've already used them to get to that screen. The tutorial should really be on the first screen. Or a movement tutorial first to get the player to the door, then when the player gets to the first wall tell them which key jumps. Then when you encounter the first enemy, tell them how to throw bombs.

Also, animated grass. Would be nice.

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 8:17 am
by dandruff
Yea... since the title-screen was ruched I didn't really think that one through :P I will probably change the first screen to not use the character-movement. Also... yes animated grass would be nice...

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 8:22 am
by Zeliarden
Nice!
Suggestion: make you own mouse cursor and set love.mouse.setVisible to false

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 9:12 am
by vmuriel
I like it ! ... great work.

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 2:04 pm
by headchant
Great game, feels very polished. Did you code all the platformer physic stuff in 48 hours or did you use some base code? Saving would be great, I accidentally hit escape in the 5th level :|

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 4:25 pm
by josefnpat
Fantastic, and congrats on such a fantastic game! Can you link the ludum dare entry?

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 4:49 pm
by Camewel
This is really neat, but it'd be nice if you'd grab the mouse.

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 4:50 pm
by Nixola
If I manage to slow down the framerate enough, I can send bombs, enemy and myself through platforms

Re: Another Kind of World (LD48)

Posted: Mon Apr 23, 2012 5:28 pm
by viking
A guide/explanation on how the game uses and loads the levels will be useful. Rather interesting and well polished game, well done.