Code: Select all
local Random = {
}
local RandomMT = {
__call = math.random
}
setmetatable(Random, RandomMT)
function love.load()
Random(1, 3)
end
Code: Select all
local Random = {
}
local RandomMT = {
__call = math.random
}
setmetatable(Random, RandomMT)
function love.load()
Random(1, 3)
end
Code: Select all
local Random = {
}
local RandomMT = {
__call = function(self,...)
return math.random(...)
end
}
setmetatable(Random, RandomMT)
function love.load()
Random(1, 3)
end
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