How to create physical bodies in Tiled for LOVE2D?

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Mhrosales
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How to create physical bodies in Tiled for LOVE2D?

Post by Mhrosales »

The title says it all. I can not find how to create physical bodies in TILED that work for Love. Im fairly new at this, so please excuse this if this is a super simple thing to do. Thanks!
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eduardojuniosm
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Re: How to create physical bodies in Tiled for LOVE2D?

Post by eduardojuniosm »

I want to know too. :(
CODE IS POETRY.
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smoking bunny
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Re: How to create physical bodies in Tiled for LOVE2D?

Post by smoking bunny »

here is a tutorial that explains a platformer being built using löve2d. exploding rabbit
also have a look at hardon collider, also bump which is like a smaller version than hardon collider.

also just look for things like 'collision detection', plus a wealth of info is on youtube that you can see working as well

hope that helps get you off the ground
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smoking bunny
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Re: How to create physical bodies in Tiled for LOVE2D?

Post by smoking bunny »

also as well, look for the STI library. this allows for the loading of the maps themselves
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smoking bunny
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Re: How to create physical bodies in Tiled for LOVE2D?

Post by smoking bunny »

other than those, a search does come up with plenty already in the LÖVE2D forum. really, you just have to search and take notes. you wont find an 'all in one', but thats the nice thing, you have to do some of the leg work to get it to try and run.
lewis lepton
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composer | sound designer | tinkerer
smoking bunny | bandcamp | twitter | gitHub | vimeo
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