Trouble adding pic"Could not open file" "Does not exist"

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Hockeystyle
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Posts: 1
Joined: Sun Nov 23, 2014 12:54 am

Trouble adding pic"Could not open file" "Does not exist"

Post by Hockeystyle »

First of all I am completely new to LOVE and Lua, so if I make any stupid mistakes then please bear with me but here is my trouble:
I have been trying to add this picture in my game so I can use it to move around but every time I try to it says that the file does not exist despite the fact the picture does exist.

Image
Image
Image
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slime
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Location: Nova Scotia, Canada
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Re: Trouble adding pic"Could not open file" "Does not exist"

Post by slime »

The image file needs to be in the same folder as your main.lua.
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Positive07
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Joined: Sun Aug 12, 2012 4:34 pm
Location: Argentina

Re: Trouble adding pic"Could not open file" "Does not exist"

Post by Positive07 »

Also in your code you define love.load twice, this means that you are over-writing it.
This part of your code wont be executed ever:

Code: Select all

function love.load ()
   love.graphics.setNewFont(12)--This is the default font so this part is rather pointless
   love.graphics.setColor(0,0,0)
   love.graphics.setBackgroundColor(255,255,255)
end
You must define the functions once, so you could combine your code and do something like this

Code: Select all

function love.load ()
   love.graphics.setNewFont(12)--This is the default font so this part is rather pointless
   love.graphics.setColor(0,0,0)
   love.graphics.setBackgroundColor(255,255,255)
   Ryladine = love.graphics.newImage("Ryladine.png")
   x = 50
   y = 50
   speed = 300
end
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
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