Help with Porting to v0.8
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Help with Porting to v0.8
Can any please tell me why my game is crashing when I run it in v0.8, it worked fine in v0.72?
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- Dungeon Crawler.love
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PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: Help with Porting to v0.8
It's working well with official Love vanilla 0.8.0 OSX version. Try delete savegame (because can be something related to json library).Davidobot wrote:Can any please tell me why my game is crashing when I run it in v0.8, it worked fine in v0.72?
Re: Help with Porting to v0.8
Well, it crashes with LOVE vanilla 0.8.0 Windows 7 version.coffee wrote:It's working well with official Love vanilla 0.8.0 OSX version. Try delete savegame (because can be something related to json library).Davidobot wrote:Can any please tell me why my game is crashing when I run it in v0.8, it worked fine in v0.72?
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: Help with Porting to v0.8
It doesn't crash with LOVE 0.8.0 on Windows XP...
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: Help with Porting to v0.8
"Sad" news for you. It works with my virtual XP (0.8.0 32bits) . It works with my real PC with windows 7 32bits (0.8.0 32bits). So I ask again did you got ridden your savefiles first? Some old savegame could be hanging the game (new vars loaded? new vars saved?)- Sorry can't help more.Davidobot wrote:Well, it crashes with LOVE vanilla 0.8.0 Windows 7 version.coffee wrote:It's working well with official Love vanilla 0.8.0 OSX version. Try delete savegame (because can be something related to json library).Davidobot wrote:Can any please tell me why my game is crashing when I run it in v0.8, it worked fine in v0.72?
Re: Help with Porting to v0.8
Add this to love.load():
This fixed the crash on my machine (love_0.8.0-0oneiric1_i386.deb).
Code: Select all
fps = 0
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