compiling issues

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worldaway
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Posts: 44
Joined: Thu Sep 08, 2011 2:22 am

compiling issues

Post by worldaway » Fri Jun 01, 2012 4:19 am

So I have been having issues when I run the exe of my game on a windows xp machine. I figured it's because the xp is 32bit, and my main computer is 64bit. So I tried installing love and lua on the xp machine, but my version of love2d is 1.7.2, and the only version I can find for download right now is 0.8.0, and the compiler is not updated to 0.8.0. I can't transfer over my version on a flash drive or anything because my main computer is 64bit.

My idea was to get my code onto the xp machine, then compile it to create a 32bit version. I either need a link to a 32bit 0.7.2 version of love2d, a compiler that works with 0.8.0, or a way to create the dlls without a compiler.

Santos
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Posts: 383
Joined: Sat Oct 22, 2011 7:37 am

Re: compiling issues

Post by Santos » Fri Jun 01, 2012 6:13 am

love-0.7.2-win-x86 is available here: https://bitbucket.org/rude/love/downloads/

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