This is in version 0.6.0, I understand that images are drawn from their top left, the problem intially came about when I was simply trying to give a physics body a sprite.
Heres an example of what I mean:
Code: Select all
--this is clearly the wrong way to do this.
love.graphics.draw(tl,x-64,y-64,a)
love.graphics.draw(tr,x,y-64,a)
love.graphics.draw(bl,x-64,y,a)
love.graphics.draw(br,x,y,a)