Löve Frames - A GUI Library

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rokit boy
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Re: Löve Frames - A GUI Library

Post by rokit boy » Wed Jun 27, 2012 3:40 pm

Some things that might be useful:
Radio Button
Tool Tip
Popups (error, alert, question)
Track Bar
Tool bar
Ribbons
u wot m8

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vernon
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Re: Löve Frames - A GUI Library

Post by vernon » Thu Jun 28, 2012 9:30 am

you can do popup .. just create a frame with a button on it..

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Nikolai Resokav
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Re: Löve Frames - A GUI Library

Post by Nikolai Resokav » Fri Jun 29, 2012 4:20 am

rokit boy wrote:Some things that might be useful:
Radio Button
Tool Tip
Popups (error, alert, question)
Track Bar
Tool bar
Ribbons
Addressing your list:

- Radio buttons will be coming in a future update.
- Tool tips are already a part of Löve Frames
- Popups can easily be created with a frame (as vernon mention)
- Track bars are basically sliders, and Löve Frames already has sliders
- Tool bars are useful but would be easy to create without an entire object dedicated to it
- Ribbons are kinda cool but I doubt they will ever be in Löve Frames

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litearc
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Re: Löve Frames - A GUI Library

Post by litearc » Fri Jun 29, 2012 5:21 am

Wow, this is really really really amazing. I'm blown away by all the features and in general how professional it is. Great work!

LiquidDandruff
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Re: Löve Frames - A GUI Library

Post by LiquidDandruff » Sat Jun 30, 2012 6:43 am

Absolutely wonderful.Thank you so much for making this library!

Edit: the love.keypressed function for the demo could be shortened to just one line from

Code: Select all

function love.keypressed(key, unicode)
	loveframes.keypressed(key, unicode)
	if key == "`" then
		local debug = loveframes.config["DEBUG"]
		if debug == true then
			loveframes.config["DEBUG"] = false
		else
			loveframes.config["DEBUG"] = true
		end
	end
end
to just

Code: Select all

function love.keypressed(key, unicode)
	loveframes.keypressed(key, unicode)
	if key == "`" then
		loveframes.config["DEBUG"] = not loveframes.config["DEBUG"]
	end
end
Currently using this for my project and its a breeze so far! :)

osa1
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Re: Löve Frames - A GUI Library

Post by osa1 » Sat Jun 30, 2012 7:54 am

Thank you for this great library!

I'm considering using it for one of my projects, I need text inputs with multiple lines, does this have one? I can't see it in demo.

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Nikolai Resokav
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Location: United States

Re: Löve Frames - A GUI Library

Post by Nikolai Resokav » Thu Jul 12, 2012 6:49 pm

litearc wrote:Wow, this is really really really amazing. I'm blown away by all the features and in general how professional it is. Great work!
Thanks!
LiquidDandruff wrote:Absolutely wonderful.Thank you so much for making this library!
No problem! I'm glad you like it!
LiquidDandruff wrote: Edit: the love.keypressed function for the demo could be shortened to just one line from

Code: Select all

function love.keypressed(key, unicode)
	loveframes.keypressed(key, unicode)
	if key == "`" then
		local debug = loveframes.config["DEBUG"]
		if debug == true then
			loveframes.config["DEBUG"] = false
		else
			loveframes.config["DEBUG"] = true
		end
	end
end
to just

Code: Select all

function love.keypressed(key, unicode)
	loveframes.keypressed(key, unicode)
	if key == "`" then
		loveframes.config["DEBUG"] = not loveframes.config["DEBUG"]
	end
end
Yeah there is a lot of code that still needs to be cleaned up, as this library is still only in it's alpha stages. I'll probably get around to this when I'm done adding features.
osa1 wrote: I'm considering using it for one of my projects, I need text inputs with multiple lines, does this have one? I can't see it in demo.
Löve Frames does not currently have a multiple line text input, but I have one planned for a future update.

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childonline
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Re: Löve Frames - A GUI Library

Post by childonline » Fri Jul 13, 2012 4:53 pm

Nikolai Resokav wrote:
osa1 wrote: I'm considering using it for one of my projects, I need text inputs with multiple lines, does this have one? I can't see it in demo.
Löve Frames does not currently have a multiple line text input, but I have one planned for a future update.
I'm dying of anticipation here. :death:

gau_veldt
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Re: Löve Frames - A GUI Library

Post by gau_veldt » Fri Aug 03, 2012 5:01 pm

How do you turn off the default status window after following the installation procedure for LoveFrames in the docs?
(The one that shows all the system info etc etc etc)

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Nikolai Resokav
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Posts: 140
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Location: United States

Re: Löve Frames - A GUI Library

Post by Nikolai Resokav » Fri Aug 03, 2012 8:19 pm

gau_veldt wrote:How do you turn off the default status window after following the installation procedure for LoveFrames in the docs?
(The one that shows all the system info etc etc etc)
gau_veldt wrote:How do you turn off the default status window after following the installation procedure for LoveFrames in the docs?
(The one that shows all the system info etc etc etc)
Change

Code: Select all

loveframes.config["DEBUG"] = true
to

Code: Select all

loveframes.config["DEBUG"] = false 
in init.lua

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