On behalf of me and jjmafiae, I present to you the all new and improved: "The Nuclear USSR".
We decided to post a thread here becuase we need feedback on how fun the game is, if anything needs to be improved. So please post your feedback.
Description:
The USSR is about to collapse, and a deadly virus has been released. You've been sent by the government to help fight this virus and bring peace back to the USSR. This game features Missions, Weapons, Vehicles, Gas-Masks, a Radiation System, a Map, Money and Saving! And upcoming feature will also be a Gas System. Kill Zombies to get more money and buy better Gear!
Ok, First It would not let me shoot until after I died the first time.
Whats the point of the LONG cut scene that does nothing beside some trucks driving by, add some storyline there.
The AI could use a ton of work right now they all move to the same postion, a little to the left of the player.
How is a zombie killing me while im in a tank, and how come running them over does not kill the zombies.
Shooting is kind of hard to do, the zombie has to in line directly north south east or west for the gun to work, how about letting the gun shoot the direction that the mouse is from the player. Doing just this will improve the game a lot.
The mission selection screen is great idea, but its was hard to understand what i needed to do.
The player can walk faster diagonal then in other directions.
jasonisop wrote:Ok, First It would not let me shoot until after I died the first time.
Whats the point of the LONG cut scene that does nothing beside some trucks driving by, add some storyline there.
The AI could use a ton of work right now they all move to the same postion, a little to the left of the player.
How is a zombie killing me while im in a tank, and how come running them over does not kill the zombies.
Shooting is kind of hard to do, the zombie has to in line directly north south east or west for the gun to work, how about letting the gun shoot the direction that the mouse is from the player. Doing just this will improve the game a lot.
The mission selection screen is great idea, but its was hard to understand what i needed to do.
The player can walk faster diagonal then in other directions.
the ammo thing is also fixed in the new version
the drive over feature is added in the new version (i will release it soon)
I looked over some of your code. You guys are not commenting any thing, you should, your never going to remember all your intentions or what you thinking when you wrote parts of the code.
jasonisop wrote:I looked over some of your code. You guys are not commenting any thing, you should, your never going to remember all your intentions or what you thinking when you wrote parts of the code.
i can remember all my code (im not lying, i can remember all my code)
josefnpat wrote:There really is no need to do this. Incorporate it into your game or menu;
im not sure what you mean, but the loading menu is necessary it have something todo with the random map generation
jjmafiae wrote:i can remember all my code (im not lying, i can remember all my code)
You might be able to but what about if some one else is working on code that you wrote. I deal with this issue daily at work, It takes me twice as long as it should have to make changes to some one elses code becouse they didnt comment, or used unconvential name schemes. Trust me in the long run the extra time it take to make the comments will save you way more time when you have changes to make.