Obtaining body by point.

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Fab1can
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Obtaining body by point.

Post by Fab1can »

How can i obtain a body by a point? if there is a body of 100x100 in 250,300 how can i obtain it with the point 280,310 (for example)?
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Murii
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Re: Obtaining body by point.

Post by Murii »

Fab1can wrote:How can i obtain a body by a point? if there is a body of 100x100 in 250,300 how can i obtain it with the point 280,310 (for example)?
You mean the coordinates or what exactly?
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Beelz
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Re: Obtaining body by point.

Post by Beelz »

I'm not sure if this is what you mean, but this is a way to identify when an object is inside a designated region.

Controls:
WASD - Green Block
D-Pad - Red Block
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region.love
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if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website
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pgimeno
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Re: Obtaining body by point.

Post by pgimeno »

By "body" do yo mean a physics body?
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ivan
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Re: Obtaining body by point.

Post by ivan »

First you do a query and this will give you a list of fixtures.
https://love2d.org/wiki/World:queryBoundingBox

Then you iterate the list and use "testPoint" on each fixture.
https://love2d.org/wiki/Fixture:testPoint

Last you get the associated body for each fixture.
https://love2d.org/wiki/Fixture:getBody
Fab1can
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Re: Obtaining body by point.

Post by Fab1can »

ivan wrote:First you do a query and this will give you a list of fixtures.
https://love2d.org/wiki/World:queryBoundingBox

Then you iterate the list and use "testPoint" on each fixture.
https://love2d.org/wiki/Fixture:testPoint

Last you get the associated body for each fixture.
https://love2d.org/wiki/Fixture:getBody
Maybe this is what i want to do, but queryBoundingBox doesn't give me a list of fixtures.
EDIT:
I need something like a OnClick function for a body (love.physics.body).
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