Packaging game with Löve in it? [SOLVED]

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nyenye
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Packaging game with Löve in it? [SOLVED]

Post by nyenye »

My question is if you can package Löve with your game, so for example if you make an .apk for Android the user wouldn't need to have Löve installed on the phone. Is it possible?
Last edited by nyenye on Fri Dec 09, 2016 1:10 pm, edited 1 time in total.
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Positive07
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Joined: Sun Aug 12, 2012 4:34 pm
Location: Argentina

Re: Packaging game with Löve in it?

Post by Positive07 »

Yes it's possible but is different for each platform, check [wiki]Game Distribution[/wiki]
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
nyenye
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Re: Packaging game with Löve in it?

Post by nyenye »

Thanks, that's exactly what I wanted.
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