Hey, fellow lovers. I just want to share with you my very first game made in Love2D
http://gamejolt.com/games/goinghome/237280
https://flamendless.itch.io/going-home
ANDROID: https://play.google.com/store/apps/deta ... ghome.flam
ANDROID PRO: https://play.google.com/store/apps/deta ... mepro.flam
the game's site is at: brbl.gamejolt.io/goinghome
Thanks alot! This community is very awesome and loving!
As a first time love2d user, and also in lua, I've had my problems in making functions and algorithms and gameplay mechanics, but thanks alot to the awesome people here who support newcomers like me
HERE IS THE GUIDE
Going Home - A Pixelated Horror Game
- yetneverdone
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Going Home - A Pixelated Horror Game
Last edited by yetneverdone on Mon Jul 03, 2017 2:25 am, edited 4 times in total.
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Re: Going Home - A Pixelated Horror Game
Got the following error:
Code: Select all
Error: main.lua:0: module 'utf8' not found:
no field package.preload['utf8']
no file 'utf8.lua' in LOVE game directories.
no file 'utf8/init.lua' in LOVE game directories.
no file 'utf8.so' in LOVE paths.
no file './utf8.lua'
no file '/usr/share/luajit-2.0.4/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8/init.lua'
no file '/usr/share/lua/5.1/utf8.lua'
no file '/usr/share/lua/5.1/utf8/init.lua'
no file './utf8.so'
no file '/usr/local/lib/lua/5.1/utf8.so'
no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
[C]: in function 'require'
main.lua: in function <main.lua:0>
[C]: in function 'require'
[string "boot.lua"]:360: in function <[string "boot.lua"]:241>
[C]: in function 'xpcall'
- yetneverdone
- Party member
- Posts: 446
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: Going Home - A Pixelated Horror Game
Did you use the .love file?MasterLee wrote: ↑Sun Mar 19, 2017 4:25 pm Got the following error:Code: Select all
Error: main.lua:0: module 'utf8' not found: no field package.preload['utf8'] no file 'utf8.lua' in LOVE game directories. no file 'utf8/init.lua' in LOVE game directories. no file 'utf8.so' in LOVE paths. no file './utf8.lua' no file '/usr/share/luajit-2.0.4/utf8.lua' no file '/usr/local/share/lua/5.1/utf8.lua' no file '/usr/local/share/lua/5.1/utf8/init.lua' no file '/usr/share/lua/5.1/utf8.lua' no file '/usr/share/lua/5.1/utf8/init.lua' no file './utf8.so' no file '/usr/local/lib/lua/5.1/utf8.so' no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so' no file '/usr/local/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' main.lua: in function <main.lua:0> [C]: in function 'require' [string "boot.lua"]:360: in function <[string "boot.lua"]:241> [C]: in function 'xpcall'
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
- yetneverdone
- Party member
- Posts: 446
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: Going Home - A Pixelated Horror Game
The .love file is for LinuxMasterLee wrote: ↑Sun Mar 19, 2017 4:25 pm Got the following error:Code: Select all
Error: main.lua:0: module 'utf8' not found: no field package.preload['utf8'] no file 'utf8.lua' in LOVE game directories. no file 'utf8/init.lua' in LOVE game directories. no file 'utf8.so' in LOVE paths. no file './utf8.lua' no file '/usr/share/luajit-2.0.4/utf8.lua' no file '/usr/local/share/lua/5.1/utf8.lua' no file '/usr/local/share/lua/5.1/utf8/init.lua' no file '/usr/share/lua/5.1/utf8.lua' no file '/usr/share/lua/5.1/utf8/init.lua' no file './utf8.so' no file '/usr/local/lib/lua/5.1/utf8.so' no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so' no file '/usr/local/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' main.lua: in function <main.lua:0> [C]: in function 'require' [string "boot.lua"]:360: in function <[string "boot.lua"]:241> [C]: in function 'xpcall'
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Re: Going Home - A Pixelated Horror Game
Yes i used the .love file on Debian Stretch
- yetneverdone
- Party member
- Posts: 446
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: Going Home - A Pixelated Horror Game
Make sure you have the latest version of love installed, also luajit
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Re: Going Home - A Pixelated Horror Game
Ok, now it runs but i didn't get the compatibility warning when i run the first time.
- yetneverdone
- Party member
- Posts: 446
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: Going Home - A Pixelated Horror Game
What do you mean?
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Re: Going Home - A Pixelated Horror Game
Normally the should be a warning the the games uses a different version but i didn't get that warning
- yetneverdone
- Party member
- Posts: 446
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: Going Home - A Pixelated Horror Game
Oh, because I removed the love version in the conf.lua file
Does it work now for you?
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
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