Hey niwa. There is a small Bug in your game. If i draw two nodes to close it crashes. It has todo with box2d not handling too close nodes. Could you fix this?ninwa wrote:Definitely put a huge smile on my face. Looks like they had to change the code a little to fit the new resolution. Very cool stuff, keep up the work!Thursdaybloom wrote:Woot ninwa, your platformer is being demoed Gentoo
This development excites my loins
I dont get your point. Your can read, it's an beta.arquivista wrote:No, not at all, i didn't miss it, but not a suprise to me, I'm well aware of what's being do in handheld scene and about usb-hosting "features" in certain handhelds not only in Caanoo but also other older GP2X did before. What I'm saying is that with Caanoo (even doing usb-hosting and usb-joypading) you have for sure more evolved or complex games than primitive pongs and snakes to experience and test. It's because i know that "offers more than you can image" that pong/snake seems too basic for itSiENcE wrote:You missed the point. USB-Host Feature on an Handheld. Linux as OS.
This offers more than you can imagine ;-).
You see, thats the "first" release. No one had Love before, running on Handhelds.
A Physic Game from Niwa is included. Works via Touchscreen and is really nice.
So what you want to say?
Better start doing a nice tripple A title for Love than complaining about.
Sorry but i dont like such comments and they dont push anything forward.