Problems with the new line drawing system in 0.8

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
User avatar
vrld
Party member
Posts: 917
Joined: Sun Apr 04, 2010 9:14 pm
Location: Germany
Contact:

Re: Problems with the new line drawing system in 0.8

Post by vrld »

Because of how anti aliasing is implemented. Making the lines very thin (<< 1 pixel) and zooming in blows up the anti aliasing. We are working on it, though it turns out that it's not an easy problem (as edge cases rarely are :roll: ).
I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

hump | HC | SUIT | moonshine
User avatar
vrld
Party member
Posts: 917
Joined: Sun Apr 04, 2010 9:14 pm
Location: Germany
Contact:

Re: Problems with the new line drawing system in 0.8

Post by vrld »

You can exhale now. The fix will be in the next release. Until then you should avoid drawing lines while using love.graphics.scale() and big numbers.
I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

hump | HC | SUIT | moonshine
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Problems with the new line drawing system in 0.8

Post by Robin »

vrld wrote:You can exhale now.
:awesome:
Help us help you: attach a .love.
User avatar
ljdp
Party member
Posts: 209
Joined: Sat Jan 03, 2009 1:04 pm
Contact:

Re: Problems with the new line drawing system in 0.8

Post by ljdp »

This is what I do:

Code: Select all

love.graphics.setLineWidth( math.max( 1, 1 / zoom ) )
Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests