Hey guys.
So i recently started experimenting with generating tile based maps using a small image where different colored pixels represent a different tile and whatnot. And that works fine, And i might implement that in an actual game i'm working on, But in the same game i wanted to have an ingame map editor, So my question is, If i were to loop though a table full of tiles, depending on its type set a different pixel in an imagedata, Could i somehow export said imagedata as a .png file?
Any help is greatly appreciated. Thanks in advance.
Is love capable of saving image files?
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Re: Is love capable of saving image files?
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
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