BlackBulletIV wrote:EDIT: Oh wait! Of course nothing happens! You guys don't support framebuffers, and the code is set to do nothing. However it should give a "thanks" message... I'll have to fix that sometime soon.
lol, I thought you would of known that.. Cause I know I did.
Framebuffers, Non-Po2 framebuffers, Non-Po2 Images
Framebuffers up to the size of 16384 x 16384 (holy crap!)
Po3 framebuffers up to the size of 6561 x 6561
Machine: Windows 7 Pro x64
CPU: AMD Athlon 64 x2 6000+
Memory: 4 gigs DDR2
Graphics: Nvidia GTS 250 with 1 gig GDDR3
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit! Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Taehl wrote:Framebuffers, Non-Po2 framebuffers, Non-Po2 Images
Framebuffers up to the size of 16384 x 16384 (holy crap!)
Po3 framebuffers up to the size of 6561 x 6561
It seems to me that RAM plays a large part in the framebuffers' maximum size. Not surprising, but goddamn, are you sure that's right?! Even with 1GB VRAM, that's huuuuuuuge.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
That's exactly what the test told me. Either the test has a bug, or else Nvidia pulled off something amazing with their 200 series (besides just being great cards in general).
EDIT) Huh... Doing the math gives something interesting:
16384 * 16384 (claimed framebuffer texture size) * 4 (4 bytes per pixel (BGRA)) = 1,073,741,824 bytes
1024 ^ 3 (a gigabyte) = 1,073,741,824 bytes
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit! Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
Result wrote:Framebuffers
Non-Po2 Framebuffers
Non-Po2 Images
Framebuffers up to the size 32768 x 32768
Power of 3 Framebuffers up to the size 19683 x 19683