Extreme screen tearing

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
MightyAlex
Prole
Posts: 1
Joined: Thu Apr 07, 2016 1:00 am

Extreme screen tearing

Post by MightyAlex »

All of my games have a ton of screen tearing. Is it because I own a potato computer, or is there a fix for it? I have tried turning vsync on and off.
Also sorry if you think my code is spaghetti, I have very little experience making platformers.
I also know you can jump through the ceiling.
Attachments
platformer.love
(2.05 KiB) Downloaded 137 times
User avatar
Sulunia
Party member
Posts: 203
Joined: Tue Mar 22, 2016 1:10 pm
Location: SRS, Brazil

Re: Extreme screen tearing

Post by Sulunia »

Welcome to the forums!

I took a look at your .love. There is absolutely no stuttering or tearing here. Could it be your computer?

Also, your code is somewhat clean. Just indent everything and you'll be okay.
Don't check my github! It contains thousands of lines of spaghetti code in many different languages cool software! :neko:
https://github.com/Sulunia
User avatar
MarvelME
Prole
Posts: 13
Joined: Wed Oct 26, 2016 4:02 pm
Location: Ukraine
Contact:

Re: Extreme screen tearing

Post by MarvelME »

I had this issue on dual GPU laptop. Configured to run on high-performance GPU in nvidia control panel, tearing disappeared.
It seems love games not recognized as games by default, and run on integrated graphics.
Image

Also, part of my ZeroBrane config:
path.love2d = "c:/prg/lua/love/0.10.2/love.exe"
this exe configured to run on nvidia gpu
Post Reply

Who is online

Users browsing this forum: pgimeno and 3 guests