All of my games have a ton of screen tearing. Is it because I own a potato computer, or is there a fix for it? I have tried turning vsync on and off.
Also sorry if you think my code is spaghetti, I have very little experience making platformers.
I also know you can jump through the ceiling.
Extreme screen tearing
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- Prole
- Posts: 1
- Joined: Thu Apr 07, 2016 1:00 am
Extreme screen tearing
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platformer.love
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Re: Extreme screen tearing
Welcome to the forums!
I took a look at your .love. There is absolutely no stuttering or tearing here. Could it be your computer?
Also, your code is somewhat clean. Just indent everything and you'll be okay.
I took a look at your .love. There is absolutely no stuttering or tearing here. Could it be your computer?
Also, your code is somewhat clean. Just indent everything and you'll be okay.
![Neko :neko:](./images/smilies/ms-neko.png)
https://github.com/Sulunia
Re: Extreme screen tearing
I had this issue on dual GPU laptop. Configured to run on high-performance GPU in nvidia control panel, tearing disappeared.
It seems love games not recognized as games by default, and run on integrated graphics.
![Image](http://100igr.by/z3.by/img/up/tears.png)
Also, part of my ZeroBrane config:
path.love2d = "c:/prg/lua/love/0.10.2/love.exe"
this exe configured to run on nvidia gpu
It seems love games not recognized as games by default, and run on integrated graphics.
![Image](http://100igr.by/z3.by/img/up/tears.png)
Also, part of my ZeroBrane config:
path.love2d = "c:/prg/lua/love/0.10.2/love.exe"
this exe configured to run on nvidia gpu
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