Filled circles/arcs are never smooth

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Do you have the same problem?

The circle always looks the same
2
25%
The circle switches between smooth and jittery
6
75%
 
Total votes: 8

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undef
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Filled circles/arcs are never smooth

Post by undef »

I usually have to draw another circle with drawmode "line" around my filled circle to make it look smooth.
Anyone else experiencing this?

Setting MSAA doesn't solve this issue for me.

I've added a test.love that switches between drawing a filled circle and drawing two circles every second.
Attachments
test.love
msaa set to 4
(561 Bytes) Downloaded 65 times
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zorg
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Re: Filled circles/arcs are never smooth

Post by zorg »

Apart from the filled-only circle having a tiny bit smaller diameter, they both look smoothed on my end; didn't modify the love file in any way. Win7 x64, nvidia gpu-s.
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pgimeno
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Re: Filled circles/arcs are never smooth

Post by pgimeno »

nVidia too here, with Linux. Barely any visible change, after altering the test as in the attached (because of the 1 pixel thickness, problem explained here). If anything, I'd say the filled circle version looks a tiny bit smoother. I've voted "looks the same" nevertheless.
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test-fix-thickness.love
(575 Bytes) Downloaded 46 times
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Nixola
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Re: Filled circles/arcs are never smooth

Post by Nixola »

Image
Image
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
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slime
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Re: Filled circles/arcs are never smooth

Post by slime »

Most Intel GPUs only support 4x MSAA. Unless you really need a higher value (or add settings in your game for it), I'd stick with 4x or 0x, since all GPUs that support MSAA support 4x.
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