I usually have to draw another circle with drawmode "line" around my filled circle to make it look smooth.
Anyone else experiencing this?
Setting MSAA doesn't solve this issue for me.
I've added a test.love that switches between drawing a filled circle and drawing two circles every second.
Filled circles/arcs are never smooth
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- zorg
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Re: Filled circles/arcs are never smooth
Apart from the filled-only circle having a tiny bit smaller diameter, they both look smoothed on my end; didn't modify the love file in any way. Win7 x64, nvidia gpu-s.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Filled circles/arcs are never smooth
nVidia too here, with Linux. Barely any visible change, after altering the test as in the attached (because of the 1 pixel thickness, problem explained here). If anything, I'd say the filled circle version looks a tiny bit smoother. I've voted "looks the same" nevertheless.
- Attachments
-
- test-fix-thickness.love
- (575 Bytes) Downloaded 46 times
Re: Filled circles/arcs are never smooth
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
- slime
- Solid Snayke
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Re: Filled circles/arcs are never smooth
Most Intel GPUs only support 4x MSAA. Unless you really need a higher value (or add settings in your game for it), I'd stick with 4x or 0x, since all GPUs that support MSAA support 4x.
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