[SOLVED] How do you distribute your game for Linux?

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Schwender.exe
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[SOLVED] How do you distribute your game for Linux?

Post by Schwender.exe »

I was recently asked to make a Linux download for one of my games, I looked through the "distribute a game" tutorial from the love wiki, but I found nothing really (as in no explanation other then it saying "you can do it, but it's not easy") anyone know a solution on doing this?
Last edited by Schwender.exe on Sat Nov 25, 2017 5:18 pm, edited 1 time in total.
sphyrth
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Re: How do you distribute your game for Linux?

Post by sphyrth »

I've seen games in itch.io where they just put out the .love file as a "Linux" download.
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erasio
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Re: How do you distribute your game for Linux?

Post by erasio »

Yeah. There's currently no direct way to package a bundle or some such.

The usual way to distribute for Linux (currently) is to share the .love file and make the user do "apt-get install love" at which point they can open the game via "love mygame.love"
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RagingDave
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Re: How do you distribute your game for Linux?

Post by RagingDave »

I recommend you to read this post: https://love2d.org/forums/viewtopic.php ... 51#p206951, especially from my comment downwards.
It can maybe guide you to a solution. However it is not an easy process to package love games for linux including the runtime!

EDIT:
I just reread the old thread and there seems to have been quite some work. Check this out: https://bitbucket.org/rude/love/issues/1168
Glad I am now returning to love.. seems to be a great time :)
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Schwender.exe
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Re: [SOLVED] How do you distribute your game for Linux?

Post by Schwender.exe »

thanks!
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