http://www.squidi.net/three/entry.php?id=22
This is a tamagotchi-like game, where you have your own hero and he goes on dungeon-crawling in randomly-generated dungeons.
The game play will be very simple, you have 3 buttons, "A":attack, force your way in, "D":defend, go on carefully, avoiding damage, and "R":retreat, get out of the dungeon!.
This commands don't affect your character directly but only suggest him what to do.
Your hero will crawl the linear dungeons, fighting monsters, and looting items, he will decide by himself what to use and what to sell/drop.
So far, the random generation is working (It works by changing the seed, and right now it's hard-coded), the fighting is on its bare bones and there's no inventory system yet.
Try it out, feel free to colaborate (most files have a versioning header, if not, copy it from another, Leave your signature there!)
I'll make a github repo soon.
Issues:
Obvious ones:
1) Game crashes if someone leaves it running for the +5.2 hours needed to reach the end of the dungeon
2) Game lacks most if not all the images
3) Monsters don't fight back
Not-so-obvious ones:
1) Most formulas suck
Also, anyone up for drawing some 32x32 characters (heroes and enemies) and 128x64 rooms?
Many thanks to kikito for his MiddleClass lib!
![:Ultraglee :ultraglee:](./images/smilies/ms-ultra-glee.png)
Edited: Oops! Forgot to add the attachment! Edited x2: Oh! also, the game is supposed to run in a 256x64 window, but right now its on the default settings for reading error messages and having plenty of space for the debug messages (I dislike working by printing on the console when I have plenty of things to watch at the same time)