ReFreezed wrote: ↑Thu Jul 28, 2022 9:42 pm
Is the centered text maybe drawn like this: love.graphics.print(text, x-textWidth/2, y)
If textWidth is odd you'll draw at non-integer coords, if x is an int.
Yes, I expect that's the issue. Thanks to both of you. I honestly didn't notice.
It seems an odd requirement, when most fonts are proportional and subsequent letters wouldn't align to integer boundaries..or would they in LÖVE???
local oldprint=love.graphics.print
love.graphics.print= function(text, x, y, r , sx, sy, ox, oy, kx, ky ) print(text,x,y) oldprint(text, math.floor(x),math.floor(y), r, sx, sy, ox, oy, kx, ky) end
And its gone, yea youre not using integers there. Rendering to floats will cause a blur.
Text on the knob is still blurry tho.