Search found 184 matches

by leiradel
Tue Feb 08, 2011 12:07 am
Forum: Libraries and Tools
Topic: Love Builder - Automatic .love and Executable Creation
Replies: 45
Views: 20477

Re: Love Builder - Automatic .love and Executable Creation

I've just tested on another machine: Windows 7 Professional 64-bits. The problem is the same, running the resulting executable shows the "nogame" animation, and running "love game.exe" works.

Are there other people with the same problem on Windows and LÖVE 0.7.0?
by leiradel
Mon Feb 07, 2011 6:38 pm
Forum: Libraries and Tools
Topic: Love Builder - Automatic .love and Executable Creation
Replies: 45
Views: 20477

Re: Love Builder - Automatic .love and Executable Creation

What's with newbies getting all defensive lately? Hehehe, I was writing a post like yours but you beat me. I've tested with LÖVE 0.7.0 on Windows XP Professional 32-bits SP3, and the resulting executable really doesn't work. It just runs the "nogame" code. If I, however, run game game.exe...
by leiradel
Sun Feb 06, 2011 9:16 pm
Forum: Libraries and Tools
Topic: middleclass & extras: middleclass 3.0 is out!
Replies: 243
Views: 79944

Re: middleclass & middleclass-extras: OOP for LUA

kikito wrote:Middleclass 1.3 is out!

This is a backwards-incompatible update.
Sweet, thanks!

Shouldn't you bump the version up to 2.0 since it's a backwards-incompatible release?

Cheers,

Andre
by leiradel
Sat Feb 05, 2011 4:05 pm
Forum: Support and Development
Topic: Love.graphics.newImage
Replies: 5
Views: 2445

Re: Love.graphics.newImage

That sounds a lot like premature optimisation. And using quads is much more complicated than single images. Although grouping several images into fewer PO2 images is premature during production it's better to use quads from the beginning because otherwise there would be a lot of code to change when...
by leiradel
Sat Feb 05, 2011 3:01 pm
Forum: Support and Development
Topic: Love.graphics.newImage
Replies: 5
Views: 2445

Re: Love.graphics.newImage

nevon wrote:What would be the benefit of doing this instead of just adding transparent padding?
You can use the remaining 1024x256 area to put other images and use quads to pickup what you need to draw from the 1024x1024 image. If you just fill it with transparent pixels, it's a waste of texture memory.
by leiradel
Fri Feb 04, 2011 11:33 pm
Forum: A Whiff of Steam
Topic: Official "A Whiff of Steam", the LövelyRPG project topic
Replies: 203
Views: 338165

Re: Official "A Whiff of Steam", the LövelyRPG project topic

Whenever I see a game whose keys move the player on non-axis aligned ways, I don't think about Fallout. I think about this: http://upload.wikimedia.org/wikipedia/en/2/24/Knight_Lore_for_MSX.gif Didn't Knight Lore had an option to make left and right rotate the character and up walk forward? Or was ...
by leiradel
Thu Feb 03, 2011 11:31 am
Forum: General
Topic: Game ideas
Replies: 1
Views: 1782

Re: Game ideas

Do you know the Experimental Gameplay Project? You'll find lots of interesting things there.

Cheers,

Andre
by leiradel
Wed Feb 02, 2011 11:07 pm
Forum: General
Topic: Share your Utils
Replies: 29
Views: 9089

Re: Share your Utils

But I like Robin's suggestion: epsilon = (epsilon or 50) ^ 2 Me either, but I have the very bad habit of premature-optimizing code even though the speed gain is close to insignificant, and since exponentiation has to deal with general cases (i.e. the exponent is negative or a fraction) it's likely ...
by leiradel
Wed Feb 02, 2011 11:33 am
Forum: General
Topic: Share your Utils
Replies: 29
Views: 9089

Re: Share your Utils

I don't think these lines do what you expect: power = power * 10000 or 100000 epsilon = epsilon * epsilon or 50 * 50 or is the operator with lowest precedence in Lua . So these expressions are: power = ( power * 10000 ) or 100000 epsilon = ( epsilon * epsilon ) or ( 50 * 50 ) In both cases if the va...
by leiradel
Fri Jan 28, 2011 3:34 pm
Forum: General
Topic: *SOLVED*class problem.
Replies: 27
Views: 8875

Re: class problem.

TheBreadCat wrote:are you even listening?
What about you, are you listening? I've asked if you could post a .love file that reproduces the problem and you didn't even answer.

You won't get much help with this kind of attitude.