On Linux:
cat `which love` game.love > game
chmod u+x game
works like a charm. Just remember to tell your players to install the libraries on which LÖVE depends.
Search found 74 matches
- Thu Jun 25, 2009 10:23 am
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 987941
- Wed Jun 24, 2009 5:09 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 987941
Re: Distributing your games (making a .love file)
About releasing for Mac OS, I made an epic cheat for my project ( http://love2d.org/forum/viewtopic.php?f=5&t=791 ). I didn't want the user to have to drag a ".love" file over a "love" app, which would have brought nothing but questions and problems, so I did: rename poyta.lo...
- Wed Jun 24, 2009 4:42 pm
- Forum: Libraries and Tools
- Topic: pöytä 0.5 (alpha1)
- Replies: 4
- Views: 3520
pöytä 0.5 (alpha1)
Hey everyone! I proudly present pöytä, my ongoing summer project, which uses LÖVE and stand-alone Lua. I decided to release an early version to show my progress to friends, and also because it's so cool to use 0.* version numbers. It's an app to play networked board games. You'll find all you need a...
- Wed Jun 10, 2009 4:10 pm
- Forum: General
- Topic: Full Speed Ahead
- Replies: 8
- Views: 2120
Re: Full Speed Ahead
That's a very, very good thing!
/me is going to need some of the new features quite soon
Good luck!
/me is going to need some of the new features quite soon
Good luck!
- Wed May 06, 2009 11:03 am
- Forum: Games and Creations
- Topic: arcticum (more LudumDare 14)
- Replies: 2
- Views: 2092
arcticum (more LudumDare 14)
I too used Löve for some 48h gamedev madness:
http://www.ludumdare.com/compo/2009/04/19/arcticum/
Enjoy!
http://www.ludumdare.com/compo/2009/04/19/arcticum/
Enjoy!
- Wed Oct 22, 2008 12:58 pm
- Forum: General
- Topic: spreading more löve
- Replies: 11
- Views: 6930
Re: spreading more löve
Well, the "official" ubuntu deb of Löve works with Ubuntu on the Eee. (I run Ubuntu-eee, but i'm pretty sure it's really the same). Unfortunately, perfs are terrible. I don't know the reason, but i suppose it has to do with the fact that Löve relies on OpenGL and hardware acceleration for ...
- Sun Aug 17, 2008 11:20 pm
- Forum: Libraries and Tools
- Topic: The epic love demo thread!
- Replies: 138
- Views: 115047
Re: The epic love demo thread!
Hi! A little bit more than a demo, since it's supposed to be a (small) full game. It's my participation to the last Ludume Dare game programming competition. It's a competition like many others on the internet (a very cool one, though), in solo, which lasts 48 hours exactly. Here is my entry (the th...
- Thu Jul 31, 2008 7:51 am
- Forum: General
- Topic: Future Game Distribution
- Replies: 22
- Views: 17480
Re: Future Game Distribution
This may sound completely wacky, but why not a content distribution system similar to Steam? <trashing Steam> I'm not sure this is what you meant, but I personally think Steam is an awfuly bad thing. It requires an internet connection, even to play local games that you bought at the local store, an...
- Wed Jul 30, 2008 8:34 am
- Forum: General
- Topic: Future Game Distribution
- Replies: 22
- Views: 17480
Re: Future Game Distribution
Here is a little experience feedback that might intereset you : When I made my first little demo, I proudly mailed my friends and offered them the .love, plus a link to the Löve exe (they all use Windows). But people are reaaaally lazy when things are not directly to their own personnal profit. Very...
- Sun Jul 27, 2008 9:07 pm
- Forum: Libraries and Tools
- Topic: The epic love demo thread!
- Replies: 138
- Views: 115047
Re: The epic love demo thread!
The Planar Löve game was epic indeed (although it wouldn't load while it had a ö in it's name...) Are the levels random? Yeah I noticed the pb with the ö... Maybe I just have to use the right encoding in the .conf The levels are random, yes, and the difficulty is quite random too (it can suddenly d...