Search found 74 matches

by Tenoch
Thu Jun 25, 2009 10:23 am
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 987941

Re: Distributing your games (making a .love file)

On Linux:

cat `which love` game.love > game
chmod u+x game

works like a charm. Just remember to tell your players to install the libraries on which LÖVE depends.
by Tenoch
Wed Jun 24, 2009 5:09 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 987941

Re: Distributing your games (making a .love file)

About releasing for Mac OS, I made an epic cheat for my project ( http://love2d.org/forum/viewtopic.php?f=5&t=791 ). I didn't want the user to have to drag a ".love" file over a "love" app, which would have brought nothing but questions and problems, so I did: rename poyta.lo...
by Tenoch
Wed Jun 24, 2009 4:42 pm
Forum: Libraries and Tools
Topic: pöytä 0.5 (alpha1)
Replies: 4
Views: 3520

pöytä 0.5 (alpha1)

Hey everyone! I proudly present pöytä, my ongoing summer project, which uses LÖVE and stand-alone Lua. I decided to release an early version to show my progress to friends, and also because it's so cool to use 0.* version numbers. It's an app to play networked board games. You'll find all you need a...
by Tenoch
Wed Jun 10, 2009 4:10 pm
Forum: General
Topic: Full Speed Ahead
Replies: 8
Views: 2120

Re: Full Speed Ahead

That's a very, very good thing!

/me is going to need some of the new features quite soon ;)

Good luck!
by Tenoch
Wed May 06, 2009 11:03 am
Forum: Games and Creations
Topic: arcticum (more LudumDare 14)
Replies: 2
Views: 2092

arcticum (more LudumDare 14)

I too used Löve for some 48h gamedev madness:

http://www.ludumdare.com/compo/2009/04/19/arcticum/

Enjoy!
by Tenoch
Wed Oct 22, 2008 12:58 pm
Forum: General
Topic: spreading more löve
Replies: 11
Views: 6930

Re: spreading more löve

Well, the "official" ubuntu deb of Löve works with Ubuntu on the Eee. (I run Ubuntu-eee, but i'm pretty sure it's really the same). Unfortunately, perfs are terrible. I don't know the reason, but i suppose it has to do with the fact that Löve relies on OpenGL and hardware acceleration for ...
by Tenoch
Sun Aug 17, 2008 11:20 pm
Forum: Libraries and Tools
Topic: The epic love demo thread!
Replies: 138
Views: 115047

Re: The epic love demo thread!

Hi! A little bit more than a demo, since it's supposed to be a (small) full game. It's my participation to the last Ludume Dare game programming competition. It's a competition like many others on the internet (a very cool one, though), in solo, which lasts 48 hours exactly. Here is my entry (the th...
by Tenoch
Thu Jul 31, 2008 7:51 am
Forum: General
Topic: Future Game Distribution
Replies: 22
Views: 17480

Re: Future Game Distribution

This may sound completely wacky, but why not a content distribution system similar to Steam? <trashing Steam> I'm not sure this is what you meant, but I personally think Steam is an awfuly bad thing. It requires an internet connection, even to play local games that you bought at the local store, an...
by Tenoch
Wed Jul 30, 2008 8:34 am
Forum: General
Topic: Future Game Distribution
Replies: 22
Views: 17480

Re: Future Game Distribution

Here is a little experience feedback that might intereset you : When I made my first little demo, I proudly mailed my friends and offered them the .love, plus a link to the Löve exe (they all use Windows). But people are reaaaally lazy when things are not directly to their own personnal profit. Very...
by Tenoch
Sun Jul 27, 2008 9:07 pm
Forum: Libraries and Tools
Topic: The epic love demo thread!
Replies: 138
Views: 115047

Re: The epic love demo thread!

The Planar Löve game was epic indeed (although it wouldn't load while it had a ö in it's name...) Are the levels random? Yeah I noticed the pb with the ö... Maybe I just have to use the right encoding in the .conf The levels are random, yes, and the difficulty is quite random too (it can suddenly d...