Search found 9 matches

by Richyg
Mon Jun 07, 2010 9:00 am
Forum: Support and Development
Topic: Source Directory Code
Replies: 6
Views: 2135

Re: Source Directory Code

I'm not sure what you want to do, but PhysFS abstracts the two places away, so LÖVE can't see any difference between the .love and the write dir. Basically I want the source code to automatically look for libaries (.dll) in the source code directory and not where LOVE.exe is located. I have a datab...
by Richyg
Mon Jun 07, 2010 8:54 am
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

It may well have an issue between PC and MAC. I'm developing for PC, any MAC developments will be on a backburner and may require making two seperate installs with differing ways of controlling the libaries.
by Richyg
Sun Jun 06, 2010 8:48 pm
Forum: Support and Development
Topic: Source Directory Code
Replies: 6
Views: 2135

Source Directory Code

I can't find it on the wiki but is there a peice of code that forces the filesystem to look at the source directory? I ask because currently my libaries are stored in the love directory and my database has to be located there. I've got it to locate the database in the user directory, which would be ...
by Richyg
Sun Jun 06, 2010 8:40 pm
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

Sucess at LAST!!!! I found a lsqlite3.dll file randomly on the net and it works. I've got bound variables working to find individual records in my sqlite3 database meaning I can finally continue with my project. Maybe I can get some of my developments in order to show you all what the fuss was for a...
by Richyg
Thu Jun 03, 2010 8:42 pm
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

I really can't get these make files to work. I've been trying to use Visual Studio's command prompt and nmake function and it keeps erroring that there is an illegal character which is bizaare! I trolled the net to find someone is using this wrapper for the very thing I'm trying to use it for so I'm...
by Richyg
Thu Jun 03, 2010 7:26 am
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

@pygy - Thanks for the info because I think its led me to my solution. lua-sqlite3! http://www.nessie.de/mroth/lua-sqlite3/documentation.html However, I'm not understanding the whole makefile stuff so has anyone got experience in doing this? if so I can get a dll and it has the functionality to bind...
by Richyg
Tue Jun 01, 2010 7:29 am
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

okay to break down the idea and where I'm at... The game idea is a sports management simulation for a sport I've designed from scratch. The details of this aren't really important. The game requires a considerably large database. One league will have around 20 teams and each team around 20 to 30 pla...
by Richyg
Wed May 19, 2010 7:55 pm
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

Re: SQL Support

Sorry for not getting back here sooner but I have had serious problems accessing the Love website in general, randomly my browsers can't find it :S anyway, I've been trying to implement LuaSQL but to no avail, it loads the SQL module via the Love directory but errors "The specified procedure co...
by Richyg
Tue May 11, 2010 7:25 am
Forum: Support and Development
Topic: SQL Support
Replies: 25
Views: 12475

SQL Support

Hi, I've recently begun using LOVE to create an ambitious project I've had in mind for a while. However, I need a database and I found with past ventures that SQL makes for a nice and easy database as it can be quickly called/written to. However, I've been struggling to implement SQL into Love and w...