Search found 18 matches

by borix134
Sat Aug 10, 2013 3:21 pm
Forum: General
Topic: Free game resources
Replies: 168
Views: 684232

Re: Free game resources

Vadi wrote:Free sound generator, works on Linux and windows: http://delirare.com/ports/sfxr-sdl.tar.gz
And Mac! Don't forget cfxr. :)
by borix134
Sat Aug 10, 2013 3:07 pm
Forum: Support and Development
Topic: Character with animation
Replies: 27
Views: 18248

Re: Character with animation

Well, you could try something like this: function love.load() animation = {} animation.frame = 1 animation.frame1 = (some image) animation.frame2 = (some other image) animation.frame3 = (yet another image) animation.image = animation.frame1 end function love.update(dt) if animation.frame ==1 then an...
by borix134
Sat Aug 10, 2013 1:06 pm
Forum: Games and Creations
Topic: BE A CUBE [LD26]
Replies: 10
Views: 7126

Re: BE A CUBE [LD26]

Great game! This really shows off what Love can do. Good job though :D
by borix134
Sat Aug 10, 2013 1:02 pm
Forum: Games and Creations
Topic: Dungeon Explorer [Pre-Alpha 0.8]
Replies: 14
Views: 4838

Re: Dungeon Explorer [Pre-Alpha 0.8]

Its cool, but the movement kinda reminds me of Windows.
by borix134
Sat Aug 10, 2013 12:11 pm
Forum: General
Topic: How did you find LÖVE?
Replies: 60
Views: 18750

Re: How did you find LÖVE?

I've known about it for like a year and a half, but I started using it a couple days ago. I have some programming experience on my hands now. I usually work with pygame, and now Love2d. I just googled 2d game libraries. (Witch is funny because Love is an engine.)
by borix134
Sat Aug 10, 2013 6:10 am
Forum: Support and Development
Topic: Character with animation
Replies: 27
Views: 18248

Re: Character with animation

Well, my only guess would be to try the code without 'bullet' as a local variable.
by borix134
Sat Aug 10, 2013 5:53 am
Forum: General
Topic: Graphics Editor of Choice?
Replies: 42
Views: 24840

Re: Graphics Editor of Choice?

Don't worry about bad graphics. Just make 8-bit ones, its easy! Simply make an image with the dimensions of 8x8. Then place blocks down in the shape of whatever, and resize the image.
by borix134
Sat Aug 10, 2013 5:47 am
Forum: General
Topic: LÖVE 0.8.0 Released
Replies: 85
Views: 158570

Re: LÖVE 0.8.0 Released

It's nice, but may I ask for in the new updates you guys quit replacing functions with others that do the same thing? All it really does is make code, and tutorials obselete. Perhaps instead of changing syntax, you guys add new features and fix bugs? Thats just my thought of it though.