Search found 6 matches

by BadLuckBurt
Mon Jun 08, 2015 10:31 am
Forum: General
Topic: LOVE users map
Replies: 182
Views: 118744

Re: LOVE users map

Vlaardingen, Netherlands
by BadLuckBurt
Thu May 21, 2015 9:34 am
Forum: Games and Creations
Topic: Wanderer
Replies: 62
Views: 29356

Re: Wanderer

I wish you the best of luck on this. It looks great and I like the variation in characters a lot, they're very distinct from one another.
by BadLuckBurt
Tue May 05, 2015 5:04 am
Forum: Support and Development
Topic: Canvas color problem
Replies: 4
Views: 3750

Re: Canvas color problem

Thanks for explaining. When I ran into the problem I did recall posts on this forum from people having the same issue (yes, I lurked :P) so I figured I'd ask.

I changed the code a bit last night and now it can generate an image with random colors and an adjustable tile size :cool:
by BadLuckBurt
Sun May 03, 2015 8:32 pm
Forum: Support and Development
Topic: Canvas color problem
Replies: 4
Views: 3750

Re: Canvas color problem

S0lll0s wrote:Are you setting the color back to white before drawing the canvas onto the main screen (love.graphics.setColor(255,255,255))?
No, I was not but just added that line and it works fine now :)

Thank you very much!
by BadLuckBurt
Sun May 03, 2015 8:11 pm
Forum: Libraries and Tools
Topic: Grid (game engine)
Replies: 48
Views: 40669

Re: Vertex Adventure and the Grid Engine

As others have mentioned before, great website! Grid looks very interesting too, I was planning on building something similar but I may give Grid a try to see if it can do what I had in mind.
by BadLuckBurt
Sun May 03, 2015 7:34 pm
Forum: Support and Development
Topic: Canvas color problem
Replies: 4
Views: 3750

Canvas color problem

Hello everyone, I'm having some trouble rendering a canvas in the correct colors. It works fine the first time (when the canvas is generated in love.load()), that version is rendered in a random alternating green and blue as expected. Pressing 'R' once will regenerate the canvas using the same code ...