sorry for noob question but how do i even open this on android studio?
i downloaded master_both-love-android-sdl2-bb0d84d0907e
thanks for the help i just dont understand any of this android stuff very well
Search found 27 matches
- Sun Jan 03, 2016 6:23 am
- Forum: LÖVE-Android
- Topic: Admob Banner and Interstitial Support
- Replies: 16
- Views: 101325
- Fri Oct 16, 2015 2:38 am
- Forum: General
- Topic: Making a Sci-Fi Space MMO
- Replies: 8
- Views: 2749
Making a Sci-Fi Space MMO
How would you guys like some sort of Sci-Fi Space MMO? What do you think about the idea?
I've started working on this already and its coming out great!
I'll post some screenshots soon!
I've started working on this already and its coming out great!
I'll post some screenshots soon!
- Sun Oct 11, 2015 1:01 am
- Forum: Support and Development
- Topic: Love2D Tiled Maps Loading Incorrectly
- Replies: 7
- Views: 2475
Re: Love2D Tiled Maps Loading Incorrectly
I would try using a table like: mapTable = {} function LoadMap(map) local line = love.filesystem.lines(map) for i=1,#line do mapTable.row[i] = {} for j = 1, line:len() do mapTable.row[i].column[j] = {} table.insert(mapTable.row[i].column[j],string.sub(line, j, j)) -- i = each line // j = each char ...
- Sun Oct 11, 2015 12:35 am
- Forum: Support and Development
- Topic: Love2D Tiled Maps Loading Incorrectly
- Replies: 7
- Views: 2475
Re: Love2D Tiled Maps Loading Incorrectly
This is the way i felt that would be the best. This code turns the image into an array.bobbyjones wrote:Why are you using an image to represent a map? Wouldn't using a 2d array or tiled and sti be better?
- Sun Oct 11, 2015 12:05 am
- Forum: Support and Development
- Topic: Love2D Tiled Maps Loading Incorrectly
- Replies: 7
- Views: 2475
Re: Love2D Tiled Maps Loading Incorrectly
fixed itbobbyjones wrote:In the first link I see nothing
- Sat Oct 10, 2015 11:10 pm
- Forum: Support and Development
- Topic: Love2D Tiled Maps Loading Incorrectly
- Replies: 7
- Views: 2475
Love2D Tiled Maps Loading Incorrectly
So I ran some tests and I figured out that my mapload method was loading the map from a picture incorrectly. I don't want to use mapPixel but instead make my own map loading method. So im trying to get each pixel for each row on the line and create a value in a table for it. I think the way i made m...
- Fri Jul 31, 2015 3:30 pm
- Forum: Libraries and Tools
- Topic: Love2D clicker game?
- Replies: 2
- Views: 2728
Love2D clicker game?
Would you guys like a clicker game? I am thinking about making a clicker game and I am wondering if you guys would think my idea is cool! So heres what I got: You start out as an entrepreneur squeezing lemons, which is overused so i want to change it to something else. And as you earn more money you...
- Fri Jul 31, 2015 2:57 pm
- Forum: General
- Topic: Love2D with steamworks?
- Replies: 6
- Views: 3529
Re: Love2D with steamworks?
Know that I think about it my game doesn't really need steamworks. I was thinking about adding micro-transactions but that seems like a dumb idea now cause I think I will keep my game free to play or maybe a single purchase. But it would be nice to know for future reference. So thank you guys.
- Fri Jul 31, 2015 8:21 am
- Forum: General
- Topic: Love2D with steamworks?
- Replies: 6
- Views: 3529
Re: Love2D with steamworks?
Sorry if this is the wrong forum
- Fri Jul 31, 2015 7:55 am
- Forum: General
- Topic: Love2D with steamworks?
- Replies: 6
- Views: 3529
Love2D with steamworks?
Is there any way to get Love2D to work with steamworks? I have looked around online and haven't seen much about this topic.