Search found 37 matches

by kingomar
Thu Apr 17, 2014 5:34 pm
Forum: Support and Development
Topic: Tweens happening earlier than expected
Replies: 9
Views: 1582

Tweens happening earlier than expected

Hello Everybody! im loading my tweens in love.load() as in this way: -- Tweens tween(1, Play, { y = 50 }, 'outBounce') -- Play Button tween(1, Lessons, {y = 200}, 'outBounce') -- Lessons Button tween(1, Rewards, {y = 350}, 'outBounce') -- Rewards Button tween(1, Quit, {y = 500}, 'outBounce') -- Quit...
by kingomar
Wed Apr 16, 2014 4:51 pm
Forum: Support and Development
Topic: Zoom in camera functionality
Replies: 4
Views: 3975

Zoom in camera functionality

Hello everybody! im trying to make an animation in my project and i wanted to zoom while the animation is Going On. Moreover, when the process of the animation begins i want the camera to zoom so the user can see it in more details. how can i do it? and do i lose image quality? and how can i set the...
by kingomar
Tue Apr 15, 2014 7:12 am
Forum: Support and Development
Topic: Zoom in animation
Replies: 1
Views: 1083

Zoom in animation

Hello Everybody! i'm trying to switch the background image of my application and i want the new image to appear via Zoom-In. What's the best way to do so? and how can i do it?" ThankYou!
by kingomar
Mon Apr 14, 2014 6:18 pm
Forum: Support and Development
Topic: Moving an image to a specefic coordinates
Replies: 2
Views: 1241

Moving an image to a specefic coordinates

Hello Everyone! im trying to find an effective solution to move my image to specific coordinates Fast! I tried this way: function diliupdate(dt) if DilutionState == "MoviePippeteMode" then if Pippete1X ~= (TheX - Pippete1:getWidth() / 2) then Pippete1X = Pippete1X + end if Pippete1Y ~= (Th...
by kingomar
Fri Apr 11, 2014 8:02 am
Forum: Support and Development
Topic: Creating a circular timer
Replies: 1
Views: 635

Creating a circular timer

Hello Everyone! im trying to create a timer within my game only 60 seconds. However i didn't discover how to do that after research..
As in the picture
Untitled.png
Untitled.png (11.29 KiB) Viewed 635 times
Every 1 second, the yellow part gets bigger.. what's the best way to do that? Thank you guys!
by kingomar
Thu Apr 10, 2014 2:58 pm
Forum: Support and Development
Topic: Love2d Main CallBacks
Replies: 1
Views: 661

Love2d Main CallBacks

Im a beginner with love2d and i knew there's 3 main CallBacks: love.load() love.draw() love.update(dt) And i'm creating a simple game that contains alot of images. I initially loaded all the images in love.load() function and i have exactly 0 problem using this function. However, im getting confused...
by kingomar
Wed Apr 09, 2014 6:12 pm
Forum: Support and Development
Topic: How to do a scorebox
Replies: 7
Views: 2127

Re: How to do a scorebox

Thankkkk youuu for your helppppppppppp! that's really nice and awesome!! however how can i make the font bigger??
by kingomar
Wed Apr 09, 2014 4:04 pm
Forum: Support and Development
Topic: Stretching an image on the background
Replies: 1
Views: 1239

Stretching an image on the background

Hello everyone! i recently went on making a background for my game. but however i want it to be stretcheable, what i mean is that i want that my image to appear fully on the background. What i mean is: pic1.png this is how the image is getting appeared, using this sample code: love.graphics.draw(col...
by kingomar
Wed Apr 09, 2014 3:56 pm
Forum: Support and Development
Topic: How to do a scorebox
Replies: 7
Views: 2127

How to do a scorebox

Hello everyone! im trying to build a rectangular scorebox with rounded corners. However i need to type in it how much score he got like 3600, and as much as the score get higher, i want the box to be filled more.. like this: as an example:
by kingomar
Fri Apr 04, 2014 12:52 pm
Forum: Support and Development
Topic: Does lua tables match with my logic?
Replies: 4
Views: 2127

Does lua tables match with my logic?

Hello Guys!!! Im trying to build a color game using love2d 0.8 As an example i display on the screen : Yellow + Red and there's a common list of colors he click on. However i was wondering how can i use lua tables in order to this function? Shall i do a table where i store The colors and the result ...