Search found 35 matches
- Mon Apr 27, 2015 4:08 am
- Forum: Support and Development
- Topic: How do I make my code more efficient?
- Replies: 4
- Views: 1909
How do I make my code more efficient?
Hey There Löve Community! About a couple months ago, I gave a shot at Löve, sought to the forums for help, and then screamed, ran away and never traveled back here, until now. I've just had my second go at making a game using Löve, and I realized that my code is SUPER SUPER SUPER SUPER SUPER SUPER r...
- Mon Apr 06, 2015 5:08 am
- Forum: Support and Development
- Topic: [Solved] [Redundant] .love Packaging Issues on Mac OSX
- Replies: 6
- Views: 4052
Re: .love Packaging Issues on Mac OSX
Thanks iggyvolz, sorry for the late response. I've gotten my game to package by now...
I've using love release-- it's easier to use.
I've using love release-- it's easier to use.
- Fri Nov 28, 2014 6:37 am
- Forum: Support and Development
- Topic: [Solved] [Redundant] .love Packaging Issues on Mac OSX
- Replies: 6
- Views: 4052
Re: .love Packaging Issues on Mac OSX
How.. exactly would I do that? (sorry...)
- Fri Nov 28, 2014 5:21 am
- Forum: Support and Development
- Topic: [Solved] [Redundant] .love Packaging Issues on Mac OSX
- Replies: 6
- Views: 4052
Re: .love Packaging Issues on Mac OSX
I packaged it by compressing the game folder and changing the compressed file extension from (.zip) to (.love). When you unpackage it, all the files are still there. Should I do some terminal magic? (If so, what do I type in the command line?)
- Mon Nov 24, 2014 7:01 am
- Forum: Support and Development
- Topic: [Solved] [Redundant] .love Packaging Issues on Mac OSX
- Replies: 6
- Views: 4052
[Solved] [Redundant] .love Packaging Issues on Mac OSX
This is my first forum post and my first love game... thing. I apologize in advance if I am redundant or sound annoying/newby-ish. Hi there! I'm Ryoma. I decided to give a shot at Love2D and code my first game. So I did, and sent it to my friend. He said that when he tried to launch the .love file,...