Search found 17 matches

by AlexsSteel
Tue Jul 14, 2015 4:53 pm
Forum: Support and Development
Topic: Thread advantages
Replies: 2
Views: 1855

Re: Thread advantages

Thanks.
by AlexsSteel
Mon Jul 13, 2015 9:55 pm
Forum: Support and Development
Topic: Thread advantages
Replies: 2
Views: 1855

Thread advantages

Hello,

I have a question about the thread module benefits. If i'm using the love.physics module to create the main player and the love.image and love.draw to draw it, Is the thread module an alternative to obtain the player position and draw it in a more efficient way?

I'm sorry about my english.
by AlexsSteel
Thu Feb 19, 2015 8:56 pm
Forum: Support and Development
Topic: Rotate image
Replies: 2
Views: 2044

Re: Rotate image

Thanks, it works!
by AlexsSteel
Thu Feb 19, 2015 8:27 pm
Forum: Support and Development
Topic: Rotate image
Replies: 2
Views: 2044

Rotate image

Hi,

I am working on a tile-based map, but when i try to rotate a square image (90, 180 and 270 degrees), it is rotated by the top-left corner, how can i use his center to rotate it?

* I'm sorry about my english.
by AlexsSteel
Sun Feb 15, 2015 7:35 pm
Forum: Support and Development
Topic: Slope issues
Replies: 6
Views: 3444

Re: Slope issues

Don't worry, i solved it.

Image
by AlexsSteel
Sun Feb 15, 2015 5:57 pm
Forum: Support and Development
Topic: Slope issues
Replies: 6
Views: 3444

Re: Slope issues

I solved the first and the third question, but i don't know how to solve the second problem. This code works with the square tiles, but doesn't if the player is on a slope. function createPlayer(x, y) if #players < 5 then local nPlayer = #players+1 players[nPlayer] = {} local body = love.physics.new...
by AlexsSteel
Sat Feb 14, 2015 11:54 pm
Forum: Support and Development
Topic: Slope issues
Replies: 6
Views: 3444

Slope issues

Hi, I have been trying to make a platformer game using LÖVE Physics, almost everything works fine, but i have three questions about slopes: 1º How can I prevent the player from falling off over the slopes? 2º What can I do to detect if the player is over a slope? 3º How can I prevent the player jump...
by AlexsSteel
Sat Feb 14, 2015 12:11 am
Forum: Support and Development
Topic: Precision problems - Physics
Replies: 3
Views: 2378

Re: Precision problems - Physics

Thanks, it worked.
by AlexsSteel
Fri Feb 13, 2015 9:23 pm
Forum: Support and Development
Topic: Precision problems - Physics
Replies: 3
Views: 2378

Precision problems - Physics

Good afternoon, I've been experimenting a bit with Box2D (love.physics) today, everything is working as I expected, except for one problem, it seems that there's a little vague detail respect to the collision distance between a polygonShape and a chainShape, which becomes more notorious with smaller...
by AlexsSteel
Thu Feb 12, 2015 7:28 pm
Forum: Support and Development
Topic: Collisions - love.physics or Hardon Collider?
Replies: 8
Views: 6305

Re: Collisions - love.physics or Hardon Collider?

Thanks for your help, i will try it.