Search found 6 matches

by lukems
Sun May 03, 2020 2:35 pm
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 40
Views: 89563

Re: Möan.lua - A simple messagebox system.

For anyone interested in this still, I have done a rewrite of this project with a bit more design and a bit more sillyness with the name: https://github.com/tanema/talkies Some Changes - eliminated all global leaking variables! - A bit more maintainable - less magic numbers and calculations in draw...
by lukems
Tue Feb 14, 2017 12:53 pm
Forum: Libraries and Tools
Topic: [lib] LuaNameGen - random name generator
Replies: 2
Views: 6165

Re: [lib] LuaNameGen - random name generator

LuaNameGen 1.1.0 : Added books, potions and towns name sets: towns.cfg is a copy of Mingos and Jice town name sets for libtcod's namegen; books.cfg and potions.cfg were based on common roguelike names for unidentified items. LuaNameGen 1.0.1 : Fixed a critical error that prevented the data files (....
by lukems
Sat Feb 11, 2017 7:29 pm
Forum: Libraries and Tools
Topic: [lib] LuaNameGen - random name generator
Replies: 2
Views: 6165

[lib] LuaNameGen - random name generator

https://img.shields.io/badge/License-MIT-green.svg Current version: 1.1.0 LuaNameGen (Lua Name Generator) is a random name generator for RPGs, Roguelikes and other game genres that makes use of procedural content. It can be used for character, item, place names, etc. (it all depends on the syllable...
by lukems
Mon Jan 30, 2017 6:21 pm
Forum: Libraries and Tools
Topic: Middleclass 4.x Object-Orientation for Lua
Replies: 21
Views: 22469

Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua

Great news, considering I'm going to use those Rect's a lot! If you are planning to use it a lot, for intensive calculus etc, I would recommend you to measure how fast it is to not use middleclass at all too. Middleclass (and, in fact, any object-oriented library) is not a good fit for super-tight ...
by lukems
Mon Jan 30, 2017 3:08 am
Forum: Libraries and Tools
Topic: Middleclass 4.x Object-Orientation for Lua
Replies: 21
Views: 22469

Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua

Thanks for your quick answer, that looks great! Maybe I'll be able to drop those properties in the future, when I get over my Python bias... I'm happy to say that your nice and clean implementation is also faster, taking only 66% of the time mine did on some tests. Great news, considering I'm going ...
by lukems
Sun Jan 29, 2017 4:54 pm
Forum: Libraries and Tools
Topic: Middleclass 4.x Object-Orientation for Lua
Replies: 21
Views: 22469

Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua

I'm using a lot of your libraries lately, great stuff, thanks for sharing them with us! While using Middleclass I was wondering if you guys have a nice way to declare properties with it. Do note that I'm still learning my way through Lua and Löve, coming from Python :nyu: This is how I'm currently d...