Search found 6 matches

by SolarLune
Wed Nov 26, 2014 4:11 pm
Forum: General
Topic: Can't Print To Output During Gameplay with Zerobrane
Replies: 5
Views: 4169

Re: Can't Print To Output During Gameplay with Zerobrane

Thanks for the tip, that was it.
by SolarLune
Wed Nov 26, 2014 7:05 am
Forum: General
Topic: Can't Print To Output During Gameplay with Zerobrane
Replies: 5
Views: 4169

Can't Print To Output During Gameplay with Zerobrane

Hey, there. Been awhile since I was around here. I'm looking into Lua and Love again, and I've got Zerobrane for an IDE. I've got a basic script running to print text to ZB's console, but it only does that after the program exits. I've made an exception in the firewall and tried redirecting the outp...
by SolarLune
Sun Apr 07, 2013 12:36 am
Forum: LÖVE-Android
Topic: JXD S7300 hand held gaming device
Replies: 8
Views: 17260

Re: JXD S7300 hand held gaming device

Yeah, that is useful, but I'd hope for native joystick input capabilities, if possible. That way, you could have Android titles without having anything on the screen (of course, you could make screen controls and allow the opacity to be tweaked).
by SolarLune
Sat Apr 06, 2013 11:12 pm
Forum: LÖVE-Android
Topic: JXD S7300 hand held gaming device
Replies: 8
Views: 17260

Re: JXD S7300 hand held gaming device

Hah, I happened to be getting one of these. I'd like to make games for a handheld, and it seems a bit easier to make games for Android now over a few years ago. I didn't want to make any games for Android originally because there weren't any Android gaming-focused devices, but things seem to be turn...
by SolarLune
Sun Jan 15, 2012 7:19 pm
Forum: Support and Development
Topic: Pixel Art (Spriting)
Replies: 5
Views: 3111

Re: Pixel Art (Spriting)

Hey. I also have some pixel art tutorials - a video series on YouTube. Here's the link.
by SolarLune
Thu Dec 02, 2010 4:08 am
Forum: Support and Development
Topic: How do I use Komodo IDE with love2d?
Replies: 4
Views: 3083

Re: How do I use Komodo IDE with love2d?

I tried that too - I found that you need to physically link to the Love executable (C:\Program Files\Love\Love.exe, for example), with %p.. Here's an image.