Search found 13 matches

by TRI99ER
Mon Jun 07, 2021 10:06 am
Forum: Support and Development
Topic: Attaching physics body to another via "chain"
Replies: 9
Views: 9703

Re: Attaching physics body to another via "chain"

There's another thing. I got it to work like you specified. Thank you for that. But I would like to make it so player controls the "dog" and that player is unable to drag the "person" after themselves. I was able to make it work with making "person" kinematic or static ...
by TRI99ER
Mon Jun 07, 2021 7:21 am
Forum: Support and Development
Topic: Attaching physics body to another via "chain"
Replies: 9
Views: 9703

Re: Attaching physics body to another via "chain"

Thank you for the answer. I will try it. Somehow I didn't notice love.physics has this functionality.
by TRI99ER
Fri May 28, 2021 3:47 pm
Forum: Support and Development
Topic: Attaching physics body to another via "chain"
Replies: 9
Views: 9703

Attaching physics body to another via "chain"

Hello, you might guess, I am new here and new to Love2d in general. I am interested to know, how can I replicate certain behavior, I will provide abstraction below. There are two objects, one "big" A and another "small" B. I would like the B object to be attached to A object in a...