Search found 13 matches
- Mon Jun 07, 2021 10:06 am
- Forum: Support and Development
- Topic: Attaching physics body to another via "chain"
- Replies: 9
- Views: 9703
Re: Attaching physics body to another via "chain"
There's another thing. I got it to work like you specified. Thank you for that. But I would like to make it so player controls the "dog" and that player is unable to drag the "person" after themselves. I was able to make it work with making "person" kinematic or static ...
- Mon Jun 07, 2021 7:21 am
- Forum: Support and Development
- Topic: Attaching physics body to another via "chain"
- Replies: 9
- Views: 9703
Re: Attaching physics body to another via "chain"
Thank you for the answer. I will try it. Somehow I didn't notice love.physics has this functionality.
- Fri May 28, 2021 3:47 pm
- Forum: Support and Development
- Topic: Attaching physics body to another via "chain"
- Replies: 9
- Views: 9703
Attaching physics body to another via "chain"
Hello, you might guess, I am new here and new to Love2d in general. I am interested to know, how can I replicate certain behavior, I will provide abstraction below. There are two objects, one "big" A and another "small" B. I would like the B object to be attached to A object in a...