Search found 87 matches
- Wed Dec 29, 2021 12:46 am
- Forum: Games and Creations
- Topic: The Grand Beetle Run - A 3D Runner
- Replies: 6
- Views: 6516
Re: The Grand Beetle Run - A 3D Runner
Good job with this one, I had a lot of fun with it. Makes me want to check out your other december projects now
- Sun Dec 26, 2021 12:21 pm
- Forum: General
- Topic: Happy holidays and thank you
- Replies: 12
- Views: 5758
Re: Happy holidays and thank you
The world's definitely in a rough spot right now, but I have faith that things will improve eventually. We just gotta hold onto that hope and find the good that were can get it these days. And indeed, on a positive note: I managed to find an old HDD and get it running again last night. On it was a t...
- Wed Dec 08, 2021 11:38 am
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 86226
Re: Development Log for Magic Pixel, a game maker using Love2d
that's a perfectly reasonable thing to point out, you admit it's temporary and subject to change, so I'm baffled why you think I'm personally attacking you or something. If you're a UX designer, you should already know the reason: Presentation can be just as important as content when delivering inf...
- Sat Nov 27, 2021 3:34 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 86226
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
This is definitely going somewhere interesting! One thing I'd note though--I've noticed over the weeks that your project's scope has been expanding pretty rapidly. That's not necessarily a bad thing, but if you want the project to succeed it may help to pin down short-term and long-term goals and fi...
- Fri Oct 29, 2021 1:53 am
- Forum: Games and Creations
- Topic: Emo Quest XD Demo - A Colorful Retro JRPG Adventure!
- Replies: 17
- Views: 20076
Re: Emo Quest XD Demo - A Colorful Retro JRPG Adventure!
I played through the demo this morning, and took some notes as I went. Not sure how useful all of this is, and I'm too lazy to group up my thoughts so here's just the chronological list of stuff I wrote down: It would be nice to have the controls in the readme of the game, or in-game otherwise. Unle...
- Sun Oct 24, 2021 8:42 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 86226
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
I was thinking- a hi bit pixel art JRPG engine. Something like RPGMaker, but open source and free and built on Love2d and Lua. Something extensible through plugins... As someone interested in getting back into RPG dev this sounds like a neat direction to go in! It's something I attempted a couple y...
- Sun Oct 24, 2021 8:37 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1532365
Re: What's everyone working on? (tigsource inspired)
I've been working on a little jigsaw puzzle...game? I'm not sure if game is the right word for jigsaw puzzles, but here we are. At this point all the necessary bits work as they should for a first demo release, but I still need to polish a bit and whip up some proper puzzles instead of test images: ...