Search found 4 matches
- Thu Nov 13, 2008 9:27 pm
- Forum: Libraries and Tools
- Topic: LICENSE YOUR WORK!
- Replies: 10
- Views: 14330
Re: LICENSE YOUR WORK!
... or BSD.
Re: Slipfeed
Nice design and global feeling ![Smile :)](./images/smilies/ms-smile.png)
Although something that bothers me : when browsing images, the "next" button is on the left and the "previous" one on the right, which is... quite unusual to me![Glee ^^](./images/smilies/ms-glee.png)
![Smile :)](./images/smilies/ms-smile.png)
Although something that bothers me : when browsing images, the "next" button is on the left and the "previous" one on the right, which is... quite unusual to me
![Glee ^^](./images/smilies/ms-glee.png)
- Sun Nov 09, 2008 10:37 pm
- Forum: Support and Development
- Topic: Structure tutorial?
- Replies: 1
- Views: 2893
Re: Structure tutorial?
Hi, First of all, you'll find answer to half of your questions in Lua's official doc (using separate .lua files and so on). It's a good place to start. About game programming and stuff like levels, menu screens and such, you could use a state based structure, each level and type of screen (menu, cre...
- Sun Nov 09, 2008 7:32 pm
- Forum: Support and Development
- Topic: Scaling & Bilinear filter
- Replies: 4
- Views: 5038
Scaling & Bilinear filter
Hi, I'm currently playing around with Löve as I'm looking for something new for my future little game. So far it's great ! Quick question though : is there a way to choose the scale filter used ? Right now if you scale an image or an animation, it's smoothed, which I don't want. Second question : is...