Oh, pofflesocks.
OH. I've discovered the problem. This was developed on a Mac, and I have a picture entitled "???," which Windows deems unacceptable. That's what's causing the error. I'll have to make a minor correction.
Search found 119 matches
- Wed Mar 13, 2013 4:49 pm
- Forum: Games and Creations
- Topic: Invictus (beta) (yes it works now)
- Replies: 8
- Views: 2945
- Wed Mar 13, 2013 8:35 am
- Forum: Games and Creations
- Topic: Invictus (beta) (yes it works now)
- Replies: 8
- Views: 2945
Invictus (beta) (yes it works now)
My game! There are no gamebreaking bugs, although the final boss has a nasty habit of disappearing sometimes (he comes back if you die). If you have any suggestions on how to fix that, great! If not, enjoy this game! https://www.dropbox.com/s/0mh4lintopdqxna/Invictus.zip EDIT: Fixed a minor error an...
- Mon Feb 04, 2013 9:48 am
- Forum: Support and Development
- Topic: Consistent speed
- Replies: 9
- Views: 4250
Re: Consistent speed
Does that have anything to do with the speed? ![Huuh... :huh:](./images/smilies/ms-huh.png)
![Huuh... :huh:](./images/smilies/ms-huh.png)
- Mon Feb 04, 2013 5:42 am
- Forum: Support and Development
- Topic: Consistent speed
- Replies: 9
- Views: 4250
Re: Consistent speed
So...anyone?
- Fri Feb 01, 2013 9:02 am
- Forum: Support and Development
- Topic: Consistent speed
- Replies: 9
- Views: 4250
Re: Consistent speed
er...still haven't figured this one out. any guesses?
- Wed Jan 30, 2013 9:46 am
- Forum: Support and Development
- Topic: Consistent speed
- Replies: 9
- Views: 4250
Consistent speed
http://www.2shared.com/file/404LNMCP/Invictus.html I'm having trouble making this boss move at a consistent speed. I can speed it up or slow it down, but the bosses' movement always increases over time for some reason. This makes it very difficult to make the boss challenging but not frustrating. S...
- Wed Jan 09, 2013 10:02 pm
- Forum: Support and Development
- Topic: enemy removal code (UPDATE: caused a hit detection bug)
- Replies: 15
- Views: 7469
Re: enemy removal code (UPDATE: caused a hit detection bug)
...You're a goddamn code superhero, bro.
Thanks a bunch!
![Ultrahappy :ultrahappy:](./images/smilies/ms-ultrahappy.png)
Thanks a bunch!
- Tue Jan 08, 2013 8:44 pm
- Forum: Support and Development
- Topic: enemy removal code (UPDATE: caused a hit detection bug)
- Replies: 15
- Views: 7469
- Mon Jan 07, 2013 7:11 pm
- Forum: Support and Development
- Topic: enemy removal code (UPDATE: caused a hit detection bug)
- Replies: 15
- Views: 7469
Re: simple enemy removal code (has caused a hit detection bu
After much exploration I still cannot find the error in the hit detection at all, I am quite lost. Can Wojak or anyone else help?
- Fri Jan 04, 2013 5:07 pm
- Forum: Support and Development
- Topic: enemy removal code (UPDATE: caused a hit detection bug)
- Replies: 15
- Views: 7469
Re: simple enemy removal code
Thanks! I am a huge nüb when it comes to programming, but I wanted my first game to be something presentable to someone who might hire me out of college just as an example of my work. There's also supposed to be small cutscenes at some bits but that's all fluff so I'm leaving it for last. ![Awww :3](./images/smilies/ms-three.png)
![Awww :3](./images/smilies/ms-three.png)