Search found 19 matches

by viking badger
Wed Jul 11, 2012 9:45 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Re: Badger Battle - Turn Based Game

Yes, it starts good now. Good work. I'm glad to help on that. But about the error exiting the battle it's still happen. However now I never can't tell what error happened to report to you. Won't be better disable your error-catcher for now? I liked new backgrounds in text. More visible text. Thanks...
by viking badger
Wed Jul 11, 2012 7:23 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Re: Badger Battle - Turn Based Game

I'm not. Tserial is made by Taehl, is solid and don't seem to do the save/load. BTW i loved your way of code and way of indent. I like to do the same. I noticed things in your code like local file = io.open("profiles", "r") and local data = TSerial.pack(profiles) io.output(io.op...
by viking badger
Wed Jul 11, 2012 5:25 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Re: Badger Battle - Turn Based Game

Debugging Tserial stuff maybe could be complicated to me. But this could help perhaps. I'm using OSX. OS.execute bad commands? Let's just wait feedback from other people and see if could be only a Mac problem. But if I can/could help, I will. Ohhh, I bet you're right. I'll try a different serializa...
by viking badger
Wed Jul 11, 2012 4:52 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Re: Badger Battle - Turn Based Game

Yes, I applied/tested buff in battle but the error was when leaving battle after win. A Tserial error. Sorry to say but in new version "An Error occurred, notify Seven Badger" (so I am doing it now!). Hrmmm. Sounds like it's having a problem saving the game. Tserial is the library I'm usi...
by viking badger
Wed Jul 11, 2012 2:42 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Re: Badger Battle - Turn Based Game

The functionality looks good, and there really isn't much to say until you actually start making the game part of it. However, it looks awfully just-like-Pokemon; maybe you should try to introduce some interesting twists on the formula. I know it kind of seems like a pokemon clone. I'm hoping that ...
by viking badger
Wed Jul 11, 2012 2:22 am
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16908

Badger Battle - Turn Based Game

Hey everyone, This is my first real endeavor into creating something with LOVE, and I'm have a ton of fun with it. Badger Battle is a turn based game (pokemon-esque battles) where the player (a badger) has to fight his/her way through various creatures to reach some end goal (suggestions welcome). I...
by viking badger
Sun Jul 08, 2012 6:34 pm
Forum: Support and Development
Topic: Delay when looping music
Replies: 10
Views: 7457

Re: Delay when looping music

Just got done chopping the ends of the sound file a little bit and it sounds much better now. Not flawless, yet, but with a little more tweaking, it definitely could be. Thanks Boolsheet!
by viking badger
Sun Jul 08, 2012 5:57 pm
Forum: Support and Development
Topic: Delay when looping music
Replies: 10
Views: 7457

Re: Delay when looping music

Here is a .love with an edited mp3. Does this sound better or do you still hear it? That sounds much better! I have a little experience with Audacity, so I'll play around with that. Fortunately, the license does allow modification to the sound file as long as I don't change the overall composition ...
by viking badger
Sun Jul 08, 2012 1:19 am
Forum: Support and Development
Topic: Delay when looping music
Replies: 10
Views: 7457

Delay when looping music

Hi everyone, I've been working on little turn based game and I just recently got around to adding background music. The problem I'm running into is that there is a noticeable delay when the music ends and loops back to the beginning. It does this with LOVE's built in audio functions as well as with ...