Search found 53 matches
- Tue Jan 19, 2010 8:31 pm
- Forum: Support and Development
- Topic: I CANT GET ONTO LOVE2D.ORG FROM MY HOUSE!
- Replies: 8
- Views: 5583
I CANT GET ONTO LOVE2D.ORG FROM MY HOUSE!
For about a week I haven't been able to get onto any of the Löve sites. (I'm on a school computer right now.) At home, I have two service providers, Comcast and Sonic.net. I am unable to access love2d from either. They both stopped working right after I tried to upload a .love file in a post. It hap...
- Tue Jan 12, 2010 2:21 am
- Forum: Games and Creations
- Topic: OrthoCrawl (lofi dungeon crawler) [WIP]
- Replies: 11
- Views: 10777
Re: OrthoCrawl (lofi dungeon crawler) [WIP]
Very awesome! When you expand the game, be sure not to fill it up with too many monsters. It's fun just to explore the paths.
- Mon Jan 11, 2010 5:43 am
- Forum: General
- Topic: Finding the minimum value... (not math.min)
- Replies: 12
- Views: 5345
Re: Finding the minimum value... (not math.min)
Uhh... Just in case anyone was wondering I finished the script I was using this for. It was for a collision between two rectangles. It finds the position for the "A" rectangle that is closest to the mouse, but not intersecting the "Z" rectangle. Ax, Ay and Zx, Zy are the position...
- Mon Jan 11, 2010 4:44 am
- Forum: General
- Topic: Newbie Image Question
- Replies: 4
- Views: 4253
Re: Newbie Image Question
I can't figure out what you're doing wrong, unless you're forgetting to put the images in a file called "images". But, I'm not exactly an expert...
- Mon Jan 11, 2010 12:19 am
- Forum: General
- Topic: Finding the minimum value... (not math.min)
- Replies: 12
- Views: 5345
Finding the minimum value... (not math.min)
How do I find the minimum value out of a list of arguments, and WHICH argument it is. As far as I know math.min only does the first thing. Is there anything easier than writing out a huge tree of "if x < y then; if x < z then; if x < a then; ect, ect"? Knowing specifically which value is v...
- Sun Jan 10, 2010 7:08 am
- Forum: General
- Topic: What's a clean/simple way to do side-scroller collision?
- Replies: 2
- Views: 1367
Re: What's a clean/simple way to do side-scroller collision?
Thanks!
EDIT: Woah, this, and the other tutorials on that blog, are basically everything I will ever need to know for platformer collisions...
EDIT: Woah, this, and the other tutorials on that blog, are basically everything I will ever need to know for platformer collisions...
- Sun Jan 10, 2010 5:37 am
- Forum: General
- Topic: What's a clean/simple way to do side-scroller collision?
- Replies: 2
- Views: 1367
What's a clean/simple way to do side-scroller collision?
I'm experimenting with a side-scrolling game. I can't figure out a good way to check when my main character is running into walls, or on the ground. I need a way to check if he is hitting his left, right, bottom, and top sides. Does anyone know of any tutorials, or examples? It doesn't really need t...
- Sat Jan 09, 2010 7:12 pm
- Forum: General
- Topic: This is the first real problem I've run into...
- Replies: 7
- Views: 2140
- Sat Jan 09, 2010 6:36 pm
- Forum: General
- Topic: This is the first real problem I've run into...
- Replies: 7
- Views: 2140
Re: This is the first real problem I've run into...
Yup, all the images are in the folder with main.lau. Maybe Löve has issues with .png files? I could convert the images to pretty much any filetype.
- Sat Jan 09, 2010 5:48 pm
- Forum: General
- Topic: This is the first real problem I've run into...
- Replies: 7
- Views: 2140
Re: This is the first real problem I've run into...
So, I tried shortening up my code by using another table for the tiles, and that didn't work. And I tried doing all the window stuff before love.load with the love.conf, but it still won't work. :ehem: Here's my code: function love.conf(t) t.screen.height = 160 t.screen.width = 160 t.title = "T...