Search found 3 matches

by chi
Sat Jan 12, 2013 6:44 pm
Forum: Support and Development
Topic: Shape:testSegment
Replies: 3
Views: 1781

Re: Shape:testSegment

slime wrote:World:rayCast
Thanks! This was exactly what I needed!
by chi
Sat Jan 12, 2013 4:14 am
Forum: Support and Development
Topic: Shape:testSegment
Replies: 3
Views: 1781

Shape:testSegment

I was wondering if there's any alternative to Shape:testSegment for Love versions 0.8.0 or later. I was planning on using this function to determine if there was any obstacles or other enemies between an enemy shooting and it's target. Mainly, I don't want enemies shooting other enemies, so I want t...
by chi
Fri Dec 21, 2012 10:01 pm
Forum: Support and Development
Topic: Joints
Replies: 0
Views: 1485

Joints

Hi, I'm interested in creating a ragdoll type game, and I'm trying to understand how the different types of joints work. I went through all the joints and seems like resoluteJoint was the one I need. The thing is, I'm not sure how it works. I downloaded one tutorial, and played with the code. While ...