Search found 40 matches
- Wed Mar 14, 2018 3:56 pm
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Re: Bump in the Night
I tried the latest version to have a look and once starting the game after just a few seconds it said out of memory. This is on my iMac. Ouch! Sorry to hear that. The game is not optimized at all. It loads all the resources it will need for any scenario right now, so there will be a lot of unused s...
- Tue Feb 27, 2018 4:47 am
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Re: Bump in the Night
Just finished a video of the newly completed Ghost scenario. The supernatural ones are definitely more fun to build. The ghost is the first monster that reacts to whether your flashlight is on or off. If you turn on your flashlight while within it's (LARGE) detection radius, it'll come after you. Bu...
- Mon Feb 19, 2018 9:33 pm
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Re: Bump in the Night
Omg, that's a lot of good feedback! Let's see... My first question would be... Where am I? A schoolhouse? An office? An abandoned building? What I noticed first is the random nature of the level you played. It comes across as a random maze, rather than an actual location. Your first levels, or any/e...
- Tue Feb 13, 2018 6:22 pm
- Forum: General
- Topic: Löve Game Hosting Site
- Replies: 3
- Views: 4799
Re: Löve Game Hosting Site
I love this idea! One suggestion, make the love.js part of the upload process optional. Their script is great, but I usually have some trouble getting it to work on my projects for some reason. I also think love.js currently doesn't support everything that love does (read: threading). Devs should ke...
- Sun Feb 11, 2018 12:38 am
- Forum: Games and Creations
- Topic: Eating Machine
- Replies: 0
- Views: 1661
Eating Machine
My entry into the 2018 Movie Jam. Inspired by the scene from Jaws where the knucklehead fishermen from Amity Island think they’ve caught the shark that’s been eating people.
Eating Machine
Eating Machine
- Fri Feb 09, 2018 7:12 pm
- Forum: Support and Development
- Topic: Bump how to ignore player?
- Replies: 4
- Views: 2455
Re: Bump how to ignore player?
You'll have to post the code that's using the filter then (whatever is calling Bump:move()). The problem is probably in there somewhere. Or your entire .love project if it suits you.
- Fri Feb 09, 2018 3:40 pm
- Forum: Support and Development
- Topic: Bump how to ignore player?
- Replies: 4
- Views: 2455
Re: Bump how to ignore player?
"slide" is used if you want one object to NOT pass through another, but move along it. Like if you have a character run into a wall. If you want a bullet to pass through other objects, you'll want to use "cross" instead. That said, if you want the bullet to completely ignore the ...
- Mon Jan 15, 2018 3:59 am
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Re: Bump in the Night
Recorded a demo of me playing through the Wolf scenario.
- Thu Jan 11, 2018 6:56 pm
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Re: Bump in the Night
The player and enemies are blue and red rectangles, I'm sure you're working on animated sprites to replace those Sort of... I have very little talent for art right now, so this is going to be one of the last things I replace. While it looks like you're using a lighting shader engine (https://github...
- Sat Jan 06, 2018 4:33 pm
- Forum: Games and Creations
- Topic: Bump in the Night
- Replies: 16
- Views: 16080
Bump in the Night
https://joedono.github.io/img/screenshot/bump-in-the-night/02.png I’ve completed the prototype build of the game I’ve been working on. Bump in the Night is a top-down stealth horror game about defending yourself during a home invasion. You can read more about how to play and the current state of th...